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rickg22:
Yes, that one. :(
The behavior is very erratic, i would edit a watch and my keyboard began doing weird things. Usually it involves wxArray items like m_myarray[1].
mandrav:
--- Quote from: rickg22 on December 07, 2005, 11:33:13 pm ---Yes, that one. :(
The behavior is very erratic, i would edit a watch and my keyboard began doing weird things. Usually it involves wxArray items like m_myarray[1].
--- End quote ---
I 'm sorry, but I don't get it. What can the plugin possibly do to your keyboard?
Post a way to reproduce this because I can't even think of a way that this could happen...
rickg22:
I think the shift mode got stuck or something... but i was pressing something and then the dialog suddenly closed in the middle. It only happened while debugging was active. Maybe there's some loose pointer around... who knows.
killerbot:
I had tried stuff like *mypoiinter, but I got not excepted.
Just trying it again ..... now it works.
I will keep a close "watch" on this.
killerbot:
but more strange stuff is happening.
I had placed my breakpoint on this line
if (!pf->compile || pf->compilerVar.IsEmpty())
in wxArrayString DirectCommands::CompileFile(ProjectBuildTarget* target, ProjectFile* pf, bool force)
So now I could watch *pf.
Then I removed my breakpoint, but nevertheless each time execution still halts at that point though I removed the breakpoint.
When I checked in Debig->Breakpoints, it is still in the list, though the red bullet is no longer in the left gutter (since I clicked it togo away) ... ???
Lieven
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