Developer forums (C::B DEVELOPMENT STRICTLY!) > CodeCompletion redesign

Is CC crash, or Debugger plugin?

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MortenMacFly:

--- Quote from: oBFusCATed on July 26, 2011, 02:56:20 pm ---I was editing the source code. Almost all crashes/lockups happen after I've edit the source code.

--- End quote ---
Just for convenience: Can you try if theses crashes still happen if you disable the real-time parsing? I would guess it'll be way more stable then.

oBFusCATed:
Yes, I've disabled 'Update parse when typing', I hope this is what you mean by real time parser.

MortenMacFly:

--- Quote from: oBFusCATed on July 26, 2011, 03:03:50 pm ---Yes, I've disabled 'Update parse when typing', I hope this is what you mean by real time parser.

--- End quote ---
Yes, that's what I meant. So the kick-in is not caused by that. :-(

oBFusCATed:

--- Quote from: MortenMacFly on July 26, 2011, 03:50:05 pm ---....So the kick-in is not caused by that. :-(

--- End quote ---
My mistake, I should have said - "I've just disabled it, lets see if the crashes are happening still!"

oBFusCATed:
The "calltip crash" (the one in the std::set), just happened, so it is not related to the realtime parser.

This time it happened during debugging :( (99% of the time it was during debugging, but I guess this is just caused by the usage pattern).

Maybe it is time to start running it under valgrind.

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