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long ExpressionNode::GetNodeTypePriority(ExpressionNodeType type){ switch (type) { case LParenthesis: case RParenthesis: return 9; case Not: return 8; case Mod: return 7; case MultiPly: case Divide: case Power: return 6; case Plus: case Subtract: return 5; case LShift: case RShift: return 4; case BitwiseAnd: case BitwiseOr: return 3; case Equal: case Unequal: case GT: case LT: case GTOrEqual: case LTOrEqual: return 2; case And: case Or: return 1; default: return 0; }}
#if 1 || 1 && 0int main();#endif
seems no one was interested on this issue....
Quote from: ollydbg on January 05, 2011, 02:01:50 amseems no one was interested on this issue.... I guess it's Loaden who should give a statement. It seems you are right, obviously.