For C::B to use CDB, it must be able to find it. So, you have to install the Microsoft Debugging Tools for Windows and then add the installation path to the "Additional paths" in the MSVC* compiler's options (in default installations, this path is "C:\Program Files\Debugging Tools for Windows").
If you do the above and still have problems running CDB, ask away (giving as much info as possible).
Hi Mandrav,
To use C::B with the M$ debugging tools, I've followed a tutorial I downloaded a while ago from the site gametutorials.com. Unfortunately, it doesn't seem to be "free" anymore. It's now part of a CD they're selling (if you want, I can still send it to you, but it's quite big: 22.5MB zipped).
In there, it's nicely explained how to set up C::B with the Platform SDK (PSDK-x86) and the M$ Visual C++ Visual toolkit 2003.
Since this toolkit is not supported anymore by M$ (replaced by the newer an free(!!!) Visual Studio Express 2005 line), I looked to one of the threads above to install a "new" compiler, named Visual Studio Express 2005.
I followed this guideline, but I posted a message here in this thread (see some messages before this one) to mention things don't work fine...
Now I see you're talking about another M$ debugger: "Microsoft Debugging Tools for Windows". Is this newer/better/different to the free Express 2005 compiler? Is this the debugger we have to install iso. the Express 2005, like it is mentioned a few messages above?
Pls. clarify if possible, because it's a bit "blurred" for me now.
Best rgds,
--Geert