Author Topic: Unofficial Code::Blocks installer for Windows (svn 10408)  (Read 172076 times)

Offline ollydbg

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Re: Unofficial Code::Blocks installer for Windows (svn 9000)
« Reply #90 on: May 09, 2013, 08:03:52 am »
I hope he won't consider it!
The GDB_MI plugin is not intended for use by users. It is too unfinished!
Which part of the GDB_MI plugin is unfinished. Can you write some texts or guidelines like:
Something is finished, and something is unfinished, so that other user/developer can help to improve. :)
The best place would be in this thread. Thanks.
If some piece of memory should be reused, turn them to variables (or const variables).
If some piece of operations should be reused, turn them to functions.
If they happened together, then turn them to classes.

Offline oBFusCATed

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Re: Unofficial Code::Blocks installer for Windows (svn 9000)
« Reply #91 on: May 09, 2013, 08:13:34 am »
Done.
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Offline ptDev

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Re: Unofficial Code::Blocks installer for Windows (svn 9000)
« Reply #92 on: May 09, 2013, 07:47:39 pm »
I made a local build, but I'll refrain from distributing the GBD-MI plugin until oBFusCATed tells us it's ready to be tested by more people.

I was making a little UUID tool for C::B today (akin to the "Create GUID" tool for Visual Studio), it'll probably be distributed with the next installer. :)

Offline ollydbg

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Re: Unofficial Code::Blocks installer for Windows (svn 9000)
« Reply #93 on: May 11, 2013, 05:02:16 pm »
I made a local build, but I'll refrain from distributing the GBD-MI plugin until oBFusCATed tells us it's ready to be tested by more people.

Ok, I see.

BTW: Would you like/plan to add some more wxsmith control like wxSTC, wxMathplot in your release? It looks like they were in the C::B SVN, but not released by any distributor. (I'm currently asking the reason here: The reason of not install wxMathplot wxsmith control by default?)
If some piece of memory should be reused, turn them to variables (or const variables).
If some piece of operations should be reused, turn them to functions.
If they happened together, then turn them to classes.

Offline ptDev

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Re: Unofficial Code::Blocks installer for Windows (svn 9000)
« Reply #94 on: May 12, 2013, 09:21:45 am »
BTW: Would you like/plan to add some more wxsmith control like wxSTC, wxMathplot in your release? It looks like they were in the C::B SVN, but not released by any distributor. (I'm currently asking the reason here: The reason of not install wxMathplot wxsmith control by default?)

I did find it strange that after wxSTC was checked in, no additional modules were getting built in the workspace, but then I forgot about this after a while. I'll see if it was a simple oversight. That being the case, I could make a patch.

Offline immm008

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Re: Unofficial Code::Blocks installer for Windows (svn 9000)
« Reply #95 on: June 02, 2013, 04:23:21 pm »
great job especially for those who dont know how to build svn version like me,haha ;D
come on!

Offline ptDev

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Re: Unofficial Code::Blocks installer for Windows (svn 9271)
« Reply #96 on: August 24, 2013, 07:14:22 pm »
After several months, a new unofficial installer surfaces: Get it here while it's hot! :)

Offline immm008

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Re: Unofficial Code::Blocks installer for Windows (svn 9271)
« Reply #97 on: September 03, 2013, 04:14:19 pm »
good job,especially the added offline c++ reference,thanks

Offline Dreamy

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Re: Unofficial Code::Blocks installer for Windows (svn 9271)
« Reply #98 on: October 09, 2013, 11:02:09 pm »
Hi. Any chance for a wx 3.0-RC1 build?  ;)

Offline ptDev

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Re: Unofficial Code::Blocks installer for Windows (svn 9271)
« Reply #99 on: October 09, 2013, 11:21:52 pm »
Hi. Any chance for a wx 3.0-RC1 build?  ;)

Working on it... ;)

Offline oBFusCATed

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Re: Unofficial Code::Blocks installer for Windows (svn 9271)
« Reply #100 on: October 09, 2013, 11:35:04 pm »
Hi. Any chance for a wx 3.0-RC1 build?  ;)
Hm, C::B built with wx3.0 is only for testing purposes and for people who want to improve C::B built with wx3.0. The general users should not use it for their own sake :)
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Offline Dreamy

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Re: Unofficial Code::Blocks installer for Windows (svn 9271)
« Reply #101 on: October 10, 2013, 08:24:16 am »
That's not so good news, I hoped you switch to 3.0 as soon as it's final.

Offline oBFusCATed

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Re: Unofficial Code::Blocks installer for Windows (svn 9271)
« Reply #102 on: October 10, 2013, 09:10:36 am »
Why? We won't switch probably, but start to support both for some time (probably 1-2 years) then we'll switch.
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Offline Dreamy

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Re: Unofficial Code::Blocks installer for Windows (svn 9271)
« Reply #103 on: October 10, 2013, 09:25:16 am »
Well wx 3.0 promises some nice improvements, such as cleaner string handling, GTK+ 3 and Cocoa ports and seems generally cleaner and bugproofed (if such thing ever existed). Maybe I'm just overexcited.

Offline oBFusCATed

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Re: Unofficial Code::Blocks installer for Windows (svn 9271)
« Reply #104 on: October 10, 2013, 09:43:34 am »
Hm, bugproof is a bold claim, in fact C::B runs way worse with wx2.9 than wx2.8.
The really interesting version (if everything goes to plan of course) will be 3.2, there we'll have the feature to move aui windows between notebooks, which is one really needed feature in C::B.
(most of the time I ignore long posts)
[strangers don't send me private messages, I'll ignore them; post a topic in the forum, but first read the rules!]