Author Topic: Using MIPS Or Compiler Options  (Read 6277 times)

MaccerTW

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Using MIPS Or Compiler Options
« on: July 26, 2010, 09:53:45 am »
Hello, I'm really new to Code::Blocks, and GCC in general.
Okay, well, first off, I'm using windows, and I'm using MingW with GCC. I need a few specific tags for the MIPS architecture, and I don't understand how I would use them in C::B.

Here's a list of these options: http://gcc.gnu.org/onlinedocs/gcc/MIPS-Options.html#MIPS-Options

If anyone's curious as to why I'm doing this, it's because I want to try to make a PSX game. :P

Offline stahta01

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Re: Using MIPS Or Compiler Options
« Reply #1 on: July 26, 2010, 03:29:08 pm »
Try Compiler or Linker Extra/Other Settings.

Under "Project" -> "Build Options"

Compiler
Other Options

or

Linker Settings
Other Linker Options

Tim S.
C Programmer working to learn more about C++ and Git.
On Windows 7 64 bit and Windows 10 64 bit.
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When in doubt, read the CB WiKi FAQ. http://wiki.codeblocks.org