User forums > General (but related to Code::Blocks)
wxWidgets 2.9.1 Development Release
ptDev:
wxWidgets 2.9.1 is now officially available for download.
Grab it here. :)
ollydbg:
--- Quote ---Note about naming: while 2.9.1 is called a "development" release,
this only means that API is not guaranteed to remain unchanged in
the subsequent 2.9.x releases, unlike in the stable 2.8.x branch. We
believe the current version is stable and suitable for use in
production environment and recommend using it for any new projects
using wxWidgets.
We are especially looking forward to your feedback about the changes
in this release compared to 2.8 version if you're upgrading. Please
let us know about any regressions (http://trac.wxwidgets.org/newticket)
so that we could fix them in the upcoming 3.0. Thanks in advance!
--- End quote ---
So, the author of wx recommend we do a upgrade to 2.9.1?
oBFusCATed:
--- Quote from: ollydbg on July 20, 2010, 02:22:06 am ---... and recommend using it for any new projects using wxWidgets....
--- End quote ---
No...
lmame:
It's a good thing because it seems building it under Windows is close to impossible for now (2.9.1 and svn).
Something wrong with scintilla linking and I can't figure it out for now :( I tried but as each build takes so much time... Out of my league...:
http://wxforum.shadonet.com/viewtopic.php?t=28386
Biplab:
--- Quote from: lmame on July 21, 2010, 07:25:57 am ---It's a good thing because it seems building it under Windows is close to impossible for now (2.9.1 and svn).
Something wrong with scintilla linking and I can't figure it out for now :( I tried but as each build takes so much time... Out of my league...:
http://wxforum.shadonet.com/viewtopic.php?t=28386
--- End quote ---
There are two ways. (Edit 1: I'm assuming release build is being built)
1) Change DEBUG_FLAG ?= 0 inside config.gcc file or issue DEBUG_FLAG=0 when enter make command in command prompt.
2) Manually edit setup.h file - uncomment line no 69 to 73 and then build.
Please note that you can build multi-lib build. Even after doing above Monolithic build throws one linker error which I could not figure out.
To read about the changes to build system read the following article.
--- Quote ---http://wxwidgets.blogspot.com/2009/09/debug-build-changes-in-wx3.html
--- End quote ---
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