Author Topic: lcc resource comp/editor  (Read 7476 times)


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lcc resource comp/editor
« on: February 17, 2005, 05:27:49 am »
I would like to develop gui apps, in code blocks, with the aid of the lcc resource editor. Is this possible? How do I wire it in??


  • Guest
lcc resource comp/editor
« Reply #1 on: February 17, 2005, 08:07:50 am »
Better question: How do I link into my project a .res that I have generated in an outside editor?

Offline mandrav

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lcc resource comp/editor
« Reply #2 on: February 17, 2005, 09:04:34 am »
Just add it in the project files :)
To verify that Code::Blocks detected it properly, right-click on it in the project tree and make sure the "Compile" checkbox is unchecked and the "Link" checkbox is checked.


PS: Of course, the resource's binary format must be one that is expected by the compiler you 're using...
Be patient!
This bug will be fixed soon...


  • Guest
lcc resource comp/editor
« Reply #3 on: February 23, 2005, 01:37:10 am »
I'm using the MinGW compiler, and the LCC resource compiler. They should work together, since they sourced from the same place.. (MinGW site)

Each time I try to build the project, it hangs the environment, and I have to kill lrc in the task manager. I'm not quite sure what I'm doing wrong.

Project   : Johnny1
Compiler  : GNU GCC Compiler (called directly)
Directory : D:\CodingStuff\temp\
Calculating dependencies: jomain.cpp
Switching to target: default
Compiling: dogshot.rc

Any help?

Offline rickg22

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lcc resource comp/editor
« Reply #4 on: April 02, 2005, 03:25:52 am »
Hmmm could you try making a sample project that gives you the error? Attach it here and submit the bug to SourceForge (It's not that we don't read the forums... it's just that.... sometimes it's easy to miss one bug report).

Don't worry, we don't bite ;-) The bug reports were made for a reason :)