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New release 10.5 keeps crashing on my mac
oBFusCATed:
You can try to disable the keybinder plugin. ( Plugins -> Manage plugins...)
Also you could try to remove (backup it first) the C::B's configuration file, there might be something wrong in there...
The file should be somewhere in /Users/alisdairmeredith/CodeBlocks/CodeBlocks.app/ and it is named default.conf.
p.s. backup is needed in order to show the file to the devs, to prevent crashes in the future.
afb:
The file would be in ~/Library/Application\ Support/CodeBlocks/default.conf
Plugins, however, are in the CodeBlocks.app bundle itself (under Resources).
AlisdairM:
Thanks for the hints - I did not know where to look for the default.config, so now I can edit by hand in the worst case.
In fact, I did not need to do that to get up and running. After disabling the keybinding plug-in, I still got crashes, but could see the call-stack was different, so I disabled *all* plugins. Now I have a stable system, and I have simply re-enabled the compiler plugin so I can execute my code/compile/run-test cycle. This is all I need (personally) for now, although obviously I could do more to try and track down exactly which of the plug-ins is causing the problem.
I will try and track down the troublesome plugins over the next few days and post back as I get more info, in the meantime I now have a productive environment to continue developing my STL that can support the latest GCC 4.6 alpha compiler, which is seriously cool - thanks a lot guys! (Grabbing my GCC compiler via mac-ports, if anyone is curious. So far, 4.6 adds only nullptr for 0x, but that is quite important if you are trying to write an 0x STL!)
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