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Add glut32.dll into the complied executed file
jcheng3305:
I am sorry that I have no idea about "static library". Can you tell me some more about this? Are they the libraries somewhat like we added into, under Project Build Options > Linker Settings? Where can I find those library that would suit for my platform of Windows Vista? With many thanks.
Folco:
A dynamic library is linked to your program at run-time. It's an external file (.dll, .so) that the linker of your OS launch when your program is launched. And your programs use some functions/data of this file.
A static library is included in your program at compile-time. Only parts of the lib that you use are added. So your program can be executed without being linked to a .dll file by the OS.
Jenna:
--- Quote from: jcheng3305 on April 24, 2010, 04:57:51 pm ---I am sorry that I have no idea about "static library". Can you tell me some more about this? Are they the libraries somewhat like we added into, under Project Build Options > Linker Settings? Where can I find those library that would suit for my platform of Windows Vista? With many thanks.
--- End quote ---
If you don't know the difference between statically and dynamically linking, you are in the wrong forum.
You should start with a good book and/or tutorial, that teaches you the programming basics.
The C::B forum is dedicated to C::B related questions only, not to teach programming in general.
Your thread therfore violates our forum rules.
Topic locked !
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