I have a consistent problem trying to launch SDL projects in code::blocks.
When asked to specify the folder in which I have placed SDL, I get the error: "The folder seems valid, but this wizard could not find the file SDL.h in it".
The file is in there, in a subfolder ("include"). Is this a problem with the wizard?
When I just try to open a simple console application and type my SDL code there, I get numerous error messages from MinGW, which I interpret as the library not being linked (e.g. "undefined reference to CreatePalette@4"), although i link to "libSDL.a; libSDL.dll.a; libSDLmain.a", and have listed both the include and lib folders as "search directories".
The specifics:
I am running a windows system. SDL has been installed from sources using MSYS in the folder "C:\MinGW\MSYS\local" (lib and include folders). I direct the SDL wizard to "C:\MinGW\MSYS\local"; "SDL.h" is found in "C:\MinGW\MSYS\local\include".
I have tried setting a global variable "sdl" to the appropriate targets.
Thanks for any help
Edit:
The problem persists.
I have now tried the precompiled version of SDL, and changed the directories. I have also copied all the header files from the include folder to the SDL top folder (so that SDL.h is directly in the folder that I direct C::B to). This does not seem like an SDL issue, maybe a bug in the wizard? Or have I forgot something? Can anyone give me a little help here?