Developer forums (C::B DEVELOPMENT STRICTLY!) > Plugins development
wxTreeListCtrl
Jenna:
--- Quote from: MortenMacFly on February 13, 2010, 04:48:58 pm ---
--- Quote from: jens on February 13, 2010, 04:27:01 pm ---I downloaded them and will try to integrate them into wxSmith-Contrib items.
--- End quote ---
You mean the other one (SpeedButton), too? I did that for Windows already but it wasn't a hard thing to do. ;-)
If it works under Linux reliable, too I would love to see them in SVN. It's a nice contribution in the end.
--- End quote ---
No I did not (yet) look into speed-button.
Could you create a patch of wxSmithContribItems with speed-button integrated and send it to me ?
I can do the changes for linux (project-file and automake) and test it here.
MortenMacFly:
--- Quote from: jens on February 13, 2010, 05:03:24 pm ---Could you create a patch of wxSmithContribItems with speed-button integrated and send it to me ?
--- End quote ---
Patch is not possible, so I attach the ZIP file here.
I have modified it in a way that you can just place it in the contrib plugin folder, same level as wxSmith(Aui) etc. It should work nicely. I've also removed some compiler warnings and cleaned-up the project settings. In addition I also re-organized the folder structure and put everything into one project file (wxsSmithButton.cbp) which will contain the library and the wxSmith plugin. The test I left "unmodified" (well... some polishing here and there and make it unicode compatible) in the sub-folder "test" with another project file "SpeedTest.cbp" because it doesn't really belong to the plugin.
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Jenna:
I think it should be integrated in the wxSmithContrib-Items.
MortenMacFly:
--- Quote from: jens on February 13, 2010, 05:58:33 pm ---I think it should be integrated in the wxSmithContrib-Items.
--- End quote ---
I wouldn't do that. It's a different developer and it would it make easier to allow SVN access to him just for this folder.
Attached it the same project update for TreeListCtrl btw...
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MortenMacFly:
...ooops some tiny mistakes (wrong output path) in the project files. Find the update attached.
BTW: If you are not using the debugger branch, you'll need to change the propgrid related settings in the project file.
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