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David MAREC:
hello.

I need to create DCOM objects  and i would like to use MingGW under Code::blocks to build that project.


Does somebody know an easy way to compile some Microsoft specific keywords such as __uuidof() ?


--
www.dmarec.homeunix.net




rickg22:
You can always use the MSVC++ Toolkit to compile. No one stops you from doing that.

David MAREC:

--- Quote from: rickg22 on October 25, 2005, 07:08:42 pm ---You can always use the MSVC++ Toolkit to compile. No one stops you from doing that.

--- End quote ---

The project is built well by the Microsoft compiler,
but i am looking for some tips to compile that code using MinGW.


On the other hand, Does the MSVC toolkit provide a debugger for free ?

roussec:

--- Quote from: David MAREC on October 26, 2005, 11:12:07 am ---On the other hand, Does the MSVC toolkit provide a debugger for free ?

--- End quote ---

The Platform SDK includes a free Debugger WinDGB. It is a standalone program. You can currently not debug programs built with VC Toolkit in CodeBlocks.

rickg22:
In that case, you should ask in other programmer forums. The codeblocks forums are intended to debug and troubleshoot C::B itself. You need to find a forum filled with other programmers in various environments, i.e. gamedev forums, the mingw forums, or devx. I'm sure you'll find much more help in there.

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