User forums > Using Code::Blocks
doesnt understand the compiler part of the components
sp_1d4r:
i just got done downloading the 37 megabyte "Visual C++ Toolkit 2003",
--- Quote ---Quick Description
The Microsoft Visual C++ Toolkit 2003 includes the core tools developers need to compile and link C++-based applications for Windows and the .NET Common Language Runtime – compiler, linker, libraries, and sample code.
--- End quote ---
http://www.microsoft.com/downloads/details.aspx?familyid=272BE09D-40BB-49FD-9CB0-4BFA122FA91B&displaylang=en
is this the wrong file????
and i was told at the ogre site that i needed the ablity to compile VS.NET solutions, (so then this here free compiler is the one that people are using in my situation), and im guessing that this is the file im going to have to go after(Microsoft Visual C++ Toolkit 2003).
i dont want to wait.
TDragon:
http://www.ogre3d.org/wiki/index.php/Codeblocks should be quite helpful.
Vampyre_Dark:
--- Quote from: thomas on October 22, 2005, 10:54:12 pm ---Hmm... MSVC toolkit plus platform SDK is some 300-500 megabytes if I remember correctly (I may be wrong, but I think so). Wouldn't want to d/l that via 56k... (gulp)
--- End quote ---
Yes and no. You can do a web install and only install the parts you need. It was like 17 seconds over here.
sp_1d4r:
i did it,
what are you , chicken?
56 k
4 days
help me
sp_1d4r:
MY NEW PROBLEM:::::
nothing from old ogre with MSVC 6 compiles right, the list of errors is a few pages long, and topple over me no matter what configuration i try,
are MSVC 6 ogre workspaces going to work with ms toolkit and all 2003(including 64 bit tools)?
im guessing(thinking) they should.
im downloading the OGRE precompiled MSVC 7.1 2003 , associated with my transition to codeblocks, workspaces and libs now so if they are easier to use, then wait till i get there i guess.(the MSVC 7.1 workspaces are the ones im supposed to comile and have alternate directions for)
im trying to get my MSVC 6 ogre game levels to wrok(work) with code blocks
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