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DirectX 10 problem
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Duke:
Hi to all, I try to build a basic directx 10 project with the mingw but the compiler not recognize the __out keyword in the d3d10.h file :
--- Code: ---#if defined(__cplusplus) && !defined(CINTERFACE)
MIDL_INTERFACE("9B7E4C00-342C-4106-A19F-4F2704F689F0")
ID3D10DeviceChild : public IUnknown
{
public:
virtual void STDMETHODCALLTYPE GetDevice(
/* [annotation] */
__out ID3D10Device **ppDevice) = 0;
--- End code ---
How I configure the mingw to solve this problem?
thanks in advance.
stahta01:
--- Quote from: Duke on October 20, 2009, 02:01:45 am ---Hi to all, I try to build a basic directx 10 project with the mingw but the compiler not recognize the __out keyword in the d3d10.h file :
--- Code: ---#if defined(__cplusplus) && !defined(CINTERFACE)
MIDL_INTERFACE("9B7E4C00-342C-4106-A19F-4F2704F689F0")
ID3D10DeviceChild : public IUnknown
{
public:
virtual void STDMETHODCALLTYPE GetDevice(
/* [annotation] */
__out ID3D10Device **ppDevice) = 0;
--- End code ---
How I configure the mingw to solve this problem?
thanks in advance.
--- End quote ---
Suggest posting the question on a MinGW GCC web-site.
Duke:
Yes, you have reason, it is not an intrinsic problem of C:: B, I posting this in a MINGW GCC web site, thousand pardons, though if someone has the solution, he would be grateful for him he was commenting on it. Thank you
Jenna:
--- Quote from: Duke on October 20, 2009, 03:06:40 am ---Yes, you have reason, it is not an intrinsic problem of C:: B, I posting this in a MINGW GCC web site, thousand pardons, though if someone has the solution, he would be grateful for him he was commenting on it. Thank you
--- End quote ---
No, he/she will not because I lock this topic.
Please do not hijack our forum for questions not related to C::B again.
They might get silently locked or deleted.
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