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Show the wxString value script can easily be changed to this

(1/1)

ollydbg:

--- Code: ---mywxstring.ToAscii().m_str

--- End code ---

I just find this from

http://www.nabble.com/KDevelop%3A-how-to-inspect-a-wxString-in-the-debugger-td20707759.html#a20708452

People says that's the way used in CodeLite. :D

Jenna:
Do you know that ToAscii() returns a 7-bit-Ascii wxCharBuffer in unicode builds ?

That means all extended characters are replaced with underscores, that is not really helpful in many cases.

ollydbg:

--- Quote from: jens on October 09, 2009, 07:05:45 am ---Do you know that ToAscii() returns a 7-bit-Ascii wxCharBuffer in unicode builds ?

That means all extended characters are replaced with underscores, that is not really helpful in many cases.

--- End quote ---

Oh, Thanks for your hint. 16-bit wxChar is preferred.

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