I think this is the right board for this sort of topic, if not, I apologize.
Anyway, I'm sure people have talked about this quite a lot, and I'm pretty sure that there are some older discussions as to why Mac OS X was dropped from open nightly build support; however, I was hoping to get some more up-to-date reasons as to why the Mac operating system is not supported by CodeBlocks. I love the IDE and the tools that it comes with, I just really wish that it was also available on the Mac platform. Please keep in mind that I have no knowledge about what goes on when trying to build something like this. I'm looking for someone (or multiple people) to calmly explain to me why porting CodeBlocks to Macintosh computers is so difficult. If I was knowledgeable enough on this subject, I wouldn't bother you guys with these questions.
Furthermore, with the current nightly builds, I was hoping to see if I could get the *NIX version to work with the Mac operating system since it does have a heavy UNIX background. Could someone also tell me if that is or is not possible and why (please don't berate me and just tell me that it isn't possible... I'd like to understand why).
Things like this interest me, which is why, I suppose, I am going into computer engineering and computer science this fall.