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Splitting debugger in two - specific debugger and common GUI

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oBFusCATed:
The thing is that the code assumes that the debugging windows are correctly created and never checks for null pointers.
I can add the checks but I prefer not to do so.

MortenMacFly:
I've merged the debugger branch with trunk and adjusted a few more wx 2.9.x compatibility things. Feel free to compile the C::B core of the branch using the project file "CodeBlocks_wx29.cbp" and "update29.bat" (also in SVN).

The same applies to trunk for those who want to try wx 2.9.x progress.

BTW: If you are compiling wx 2.9.x, make sure to switch off "WXWIN_COMPATIBILITY_2_6" and "WXWIN_COMPATIBILITY_2_8" when compiling wxWidgets 2.9.x from sources.

oBFusCATed:
Morten:
"#define wxPG_COMPATIBILITY_1_2_0 0" breaks the build of wxsmith.
When committing please ensure that the contrib plugins build, too, because I'm using the branch as my main install!
Also this change should have been made in trunk, not in the branch!

MortenMacFly:

--- Quote from: oBFusCATed on January 04, 2012, 03:57:35 pm ---"#define wxPG_COMPATIBILITY_1_2_0 0" breaks the build of wxsmith.

--- End quote ---
Not for me... I'll try though...


--- Quote from: oBFusCATed on January 04, 2012, 03:57:35 pm ---Also this change should have been made in trunk, not in the branch!

--- End quote ---
Why? wxPropGrid is already modified by you in the branch and differs therefore from trunk IMHO... I maybe wrong though...

oBFusCATed:

--- Quote from: MortenMacFly on January 04, 2012, 05:27:14 pm ---Not for me... I'll try though...

--- End quote ---
There is a missing wxIsIdOk or something like that when the compatibility is off.


--- Quote from: MortenMacFly on January 04, 2012, 05:27:14 pm ---Why? wxPropGrid is already modified by you in the branch and differs therefore from trunk IMHO... I maybe wrong though...

--- End quote ---
Because this helps porting the code using wxpropgrid to wx2.9 a lot, and so commits changing wxsmith will fail to compile early if this change is in trunk.

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