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Splitting debugger in two - specific debugger and common GUI

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MortenMacFly:

--- Quote from: oBFusCATed on September 28, 2010, 08:27:58 am ---Yes, I'll tonight

--- End quote ---
Ok guys, I looked briefly into it and I think there are indeed some benefits like the update on disassembly (not the one oBFusCATed mentioned, but in general).

However, there are also some issues like querying the UI for a setting that probably should be exchanged through configmanager.

But in fact I have an issue now: If one of you posts a patch this will break the application of the other one in the debugger branch. So I would love to see you both agree on one patch whenever something is ready.

cbexaminr:

--- Quote from: MortenMacFly on September 28, 2010, 06:27:02 pm ---However, there are also some issues like querying the UI for a setting that probably should be exchanged through configmanager.

--- End quote ---
Which setting?
The "mixed" mode?
(Considering right-click popup context menu in disassembly for short-term access, but haven't attempted yet.)
Something else? 


--- Quote from: MortenMacFly on September 28, 2010, 06:27:02 pm ---But in fact I have an issue now: If one of you posts a patch this will break the application of the other one in the debugger branch. So I would love to see you both agree on one patch whenever something is ready.

--- End quote ---
Understood.  Obfus is definitely the current driving force here.

 I expect to piggyback off him, although I'm not sure there are any outstanding patches you haven't already applied to branch - although I haven't examined that carefully.

cbexaminr:
Add "Mixed Mode" checkbox to disassembly dlg to enable/disable mixed mode disassembly display.  
(Actual display support of mixed mode disassembly already existed in previous patch.)

Previously considered context menu is apparently already created/owned by the control displaying the disassembly lines, and I could figure out how to do this quicker than I could figure out how to gain access to that child's context menu.

This patch is cumulative, containing all changes of first disassembly changes patch.

[edit]
Not so funny to poor, tired me :( (the file was on my disk, and not zero bytes, not sure what happened)

hopefully it will be there after this save

sorry Morten

MortenMacFly:

--- Quote from: cbexaminr on September 30, 2010, 05:06:44 am ---This patch is cumulative, containing all changes of first disassembly changes patch.

--- End quote ---
Funny: This patch has 0 bytes. :P

cbexaminr:
patch now has non-zero bytes, 2nd post above - bumping thread for forum visibility.

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