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Splitting debugger in two - specific debugger and common GUI

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MortenMacFly:

--- Quote from: oBFusCATed on August 13, 2009, 01:45:32 am ---if you know about a control that is more suitable for it, please tell me (I'm a beginner in wx programming)

--- End quote ---
Great work so far. I'll try to apply the patch and see.
Concerning propgrid: If you want to use it please use the recent version of the wx (or wxCode) repo. Not the one bundled with wxSmith as this is very outdated. We have to update two plugins otherwise... ;-)

mariocup:
Hi oBFrusCATed,

that sounds promising and I will take a look as soon as I have some free time.

ollydbg:
Firstly, Thanks for your hard work!!!
The patches is only for Linux-like system, because only "CodeBlocks-unix.cbp" was modified. But I only has Windows system at hand. So, I need time to tune.

oBFusCATed:
You could edit the patch manually and replace Codeblocks-unix.cbp with Codeblocks.cbp, it might work.
Although the changes aren't too massive, 4 new files and some moved files.

If someone fixes the windows project, he/she can send me the patch...

ollydbg:
My first question is:

It seems there are files to be added to "sdk"(mainly header files), such as:


--- Code: ---@@ -508,6 +522,9 @@
  <Unit filename="include/editarraystringdlg.h">
  <Option target="sdk" />
  </Unit>
+ <Unit filename="include/editbreakpointdlg.h">
+ <Option target="sdk" />
+ </Unit>
  <Unit filename="include/editkeywordsdlg.h">
  <Option target="sdk" />
  </Unit>

--- End code ---

and some files were added to "debugger"( mainly cpp files)


--- Code: ---@@ -1467,12 +1484,6 @@
  <Unit filename="plugins/debuggergdb/backtracedlg.h">
  <Option target="Debugger" />
  </Unit>
- <Unit filename="plugins/debuggergdb/breakpointsdlg.cpp">
- <Option target="Debugger" />
- </Unit>
- <Unit filename="plugins/debuggergdb/breakpointsdlg.h">
- <Option target="Debugger" />
- </Unit>
  <Unit filename="plugins/debuggergdb/cdb_commands.h">
  <Option target="Debugger" />
  </Unit>

--- End code ---

So, my question is: Why not let them all stay in target "Debugger"?

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