User forums > Using Code::Blocks
Creating a Stand-alone file
reason2breathe:
Hello all,
I have searched high and low for this, but I can't seem to find it anywhere:
Is there any way to save your project as a standalone file from within Codeblocks, so that it can be run without needing to use Codeblocks?
What i mean is an export to .exe function or something like that. If it's obvious, i apologise, cos i really can't fnd it!
Thanks very much
Jonathan
stahta01:
Your question is vague to me; two answers based on two different reading of question.
I know of no plugin for Code::Blocks needed to create an installer.
There is an export to makefile plugin by a third party for building project via a makefile.
Tim S
olebon:
If I understood Jonathan well, he is asking about a possibility to compile a project as a huge (3-4MB) exe file, not an 80k executable that will not work on another machine without installed wxWidgets dlls. At least this is what I am trying to check and it looks like this is impossible with CodeBlocks. I could do it easily with wxDev-C++, but this seems to be their only advantage.
reason2breathe:
I didn't even know you could compile it as a small executable! I'm entirely new to this! How would one go about that, because that sounds entirely sufficient for my needs. Thank you for your replies so far!
olebon:
If you are using wxWidgets there are 2 options - either to compile to something around 80k and keep a couple of libraries like "wxmsw28_gcc.dll" reachable through the PATH environment variable (in total ~10MB) or have a 4MB exe file including all it needs to run. I would prefer the second option, but don't know how to set it up. In wxDev-C++ it is very easy, probably I'll have to compare two makefiles and find the difference.
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