User forums > General (but related to Code::Blocks)
Simple Hobbyist Installer for Windows
Kogrom:
Original Code::Blocks Installer (8.02) has an old compiler, old IDE files, and without wxWidgets binary. I want to make Installer which includes new parts. I already make alpha version. It is very primitive, but included all the parts:
http://code.google.com/p/codeblocks-mix/downloads/list
This Installer is not very good. May be I will make better Installer if you will give me some advices.
I hope you understand my English :)
ollydbg:
--- Quote from: Kogrom on July 06, 2009, 10:02:45 am ---Original Code::Blocks Installer (8.02) has an old compiler, old IDE files, and without wxWidgets binary. I want to make Installer which includes new parts. I already make alpha version. It is very primitive, but included all the parts:
http://code.google.com/p/codeblocks-mix/downloads/list
This Installer is not very good. May be I will make better Installer if you will give me some advices.
I hope you understand my English :)
--- End quote ---
Really wonderful. Here is my suggestion:
1, what does the CodeBlocksMix.exe really contains?
MinGW compiler? wxWidgets source code? or it is an on-line demand installer?
I suggest rename the license.txt to readme.txt
--- Quote ---This Hobbyist Installer includes Code::Blocks rev5678 (2009.06.21), MinGW-gcc 4.4.0 (TDM), and wxWidgets' Library (unicode, monolithic, static) ver 2.8.10.
--- End quote ---
2, I'd prefer this installer looks like the installer in TDM-MinGW, which has an update functionality. Also, it can update to the latest nightly build version :D
Thanks!!
Kogrom:
--- Quote from: ollydbg on July 06, 2009, 10:14:58 am ---I suggest rename the license.txt to readme.txt
--- End quote ---
Ok.
--- Quote from: ollydbg on July 06, 2009, 10:14:58 am ---2, I'd prefer this installer looks like the installer in TDM-MinGW, which has an update functionality. Also, it can update to the latest nightly build version :D
--- End quote ---
Installer includes 3 parts. wxWidgets part is available only in source. It is not easy to update. Only if I make whole part.
But I have some another problems now. My Code::Blocks not always finds the MinGW, and wxWidgets not close integrated with IDE.
ollydbg:
Also, I suggest you can try a portable Code::blocks. Which need a CbLauncher.exe in the root.
see
http://forums.codeblocks.org/index.php/topic,10360.0.html
Kogrom:
--- Quote from: ollydbg on July 06, 2009, 10:49:46 am ---Also, I suggest you can try a portable Code::blocks. Which need a CbLauncher.exe in the root.
see
http://forums.codeblocks.org/index.php/topic,10360.0.html
--- End quote ---
I think it is useful information. May be if I'll edit some data about MinGW's path in "default.conf", Code::Blocks will find MinGW. But it can work not only in portable version. I 'll test it at this week.
Next problem is wxWidgets. It is not clear for beginners how to do wxWidgets applications with Code::Blocks. I want to make it more easy. But in this choice wxWidgets must be included in IDE, and must be more simple wizard to make wxWidgets' "Hello World": if I have only one type of library then less answers I need.
Navigation
[0] Message Index
[#] Next page
Go to full version