User forums > Using Code::Blocks
undefined reference
MortenMacFly:
--- Quote from: mikethebike on April 12, 2009, 10:21:15 pm --- many thanks for your help. Below the build and debugger log:
--- End quote ---
The build log is OK. But I doubt you have the debug version of X-Plane, right? That's what I meant when saying "debugging X-Plane is not easy".
I do it by logging to a file - plain old skool debug. ;-)
mikethebike:
Hi Morten
never heard of such. Sorry where should I get and do what?
Thanks Michael
MortenMacFly:
--- Quote from: mikethebike on April 13, 2009, 03:59:58 pm --- never heard of such. Sorry where should I get and do what?
--- End quote ---
You won't get a debug version of a commercial product. Sorry.
Just grab yourself a debugging framework based on files/streams and/or just pipe every debug output to a file... using usual C/C++ file handling.
mikethebike:
I've no idea what u are talking about!
So u are telling me that CB is broken and worthless.-
MortenMacFly:
--- Quote from: mikethebike on April 13, 2009, 06:51:13 pm ---So u are telling me that CB is broken and worthless.-
--- End quote ---
No I am not. I told you several times that I can debug X-Plane plugins just fine.
If you don't understand what I am talking about I wonder if you know what debugging is and how a debugger works?! :shock:
Listen: To debug a framework/application you need a debug version of the target application. If you ask the guys that develop X-Plane for a debug version and they'll provide you with such all is fine. Alternatively ask at the X-Plane forum. If you receive a positive answer - let me know.
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