First of all thanks for this great IDE
I think the Windows release is great, but installing wxWidgets is somewhat complicated. The wxPack is good, but *huge*, it takes up more than 2 GBytes... the wxMsw is smaller, but compiling it is a bit difficult and takes time...
It would be great if the next release come with wxWidgets precompiles as well as MinGw.
Therefore I made a precompiled version of wxWidgets (based on wxMsw) that you can download here
http://www.webalice.it/fede.tft/codeblocks/wxWidgets-2.8-%28Compiled%29.zip. It has the following advantages:
- It comes with a Readme.txt that explains how it has been compiled, how to install it, and how to test if it has been installed correctly.
- It is *small*, the zip file is less than 10MB, and once extracted it is only 40MB
- It is compiled as static library, so the .exe files don't require any .dll
I have 3 questions:
1) Is there a chance that this or another precompiled version of wx will be included in the next release?
2) (This seems to be a C::B bug) when I try to make a new project, it does not compile because it does not link by default with libwxjpej.a and libwxtiff.a, but after adding those libs to Project>Build Options>Release>Linker Settings>Link Libraries everything works fine.
3) When compiling wxMsw the folder must be in a path without spaces, but in theory oce compiled there should be no problem in moving the folder to a location with spaces (for example C:\Program files\CodeBlocks\
) however it doesn't work. Any idea? is this a bug of wxWidgets or C::B?