I read
http://themes.freshmeat.net/articles/view/1715/which gave me tons of info on what build tools are available.
I made a python script (which I put in my directory of my Codeblocks program To call an scons script in the source dir(since I did not want my Codeblock .cbp file mix in with the source).
The last thing I done was go in my build option and change my make comands to use "python $makefile" and change my project setting to use my custom makefile.
which really is not a makefile.
I don't know if this is going to work on window since as far as i know makefile do not exist on windows(i might be wrong on that)
I was just wounder what are People experience with these build tool and what there doing to get around the whole cross platform make thing?
Is this Cross platform make thing a big headache to anyone else but me?
I have a habit of not seeing the obvious, so i was wounding, should the "use custom makefile" be called "Use Custom Build Command"(this would be a little more portibale) and have an static-box with the command that normal be in "make comands" in build optons) instead or wil there be problems with this?
What are pepole thought would this be a bad suggestion to put in sourceforge.net?
I personally find scons the best at the moment but aggravates me it is slow(from what I can see (buy read and trying to put piece together ) kjam,bjam etc do a better job than scon but losses it flexibility of have a high level scripting language like python.)
Waf still uses python but I have not much luck try to put the source where i want it with out waf add it own directory Junk which at the moment don't know how to git rid off.
I have not tried to use allot of the build tools mostly because of lack of documentation.
I try to use codeblock option which is built inside code block but for some reason it did no produce the executable or the library i was try to build.
What are your guy experience?