Hi all,
evaluating CodeBlocks, the first issue that came up is how can I step in STL code in debug mode.
More than this but I think related to it, is how the compiler knows about the physical location (directory path) of the STL path? (in the compiler settings i could not find any setting although I found that the STL header files exist under C:\Program Files\CodeBlocks\include\c++\3.4.4 in a standard WinXP installation)
Thanks for any help
JohnP