Author Topic: About COM programming  (Read 3402 times)

David MAREC

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About COM programming
« on: October 25, 2005, 10:40:10 am »
hello.

I need to create DCOM objects  and i would like to use MingGW under Code::blocks to build that project.


Does somebody know an easy way to compile some Microsoft specific keywords such as __uuidof() ?


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Offline rickg22

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Re: About COM programming
« Reply #1 on: October 25, 2005, 07:08:42 pm »
You can always use the MSVC++ Toolkit to compile. No one stops you from doing that.

David MAREC

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Re: About COM programming
« Reply #2 on: October 26, 2005, 11:12:07 am »
You can always use the MSVC++ Toolkit to compile. No one stops you from doing that.

The project is built well by the Microsoft compiler,
but i am looking for some tips to compile that code using MinGW.


On the other hand, Does the MSVC toolkit provide a debugger for free ?

Offline roussec

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Re: About COM programming
« Reply #3 on: October 26, 2005, 11:15:57 am »
On the other hand, Does the MSVC toolkit provide a debugger for free ?

The Platform SDK includes a free Debugger WinDGB. It is a standalone program. You can currently not debug programs built with VC Toolkit in CodeBlocks.

Offline rickg22

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Re: About COM programming
« Reply #4 on: October 26, 2005, 05:20:31 pm »
In that case, you should ask in other programmer forums. The codeblocks forums are intended to debug and troubleshoot C::B itself. You need to find a forum filled with other programmers in various environments, i.e. gamedev forums, the mingw forums, or devx. I'm sure you'll find much more help in there.