Author Topic: The 25 september 2006 build is out.  (Read 15017 times)

Offline killerbot

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The 25 september 2006 build is out.
« on: September 25, 2006, 08:39:35 pm »
Get quick announcements through the RSS feed http://www.codeblocks.org/nightly/CodeBlock_RSS.xml

A link to the unicode windows wxWidget dll for Code::Blocks : http://prdownload.berlios.de/codeblocks/wxmsw26u_gcc_cb_wx2.6.3p2.7z

For those who might need this one (when no MingW installed on your system) : the mingw10m.dll : http://prdownload.berlios.de/codeblocks/mingwm10.7z

For support of ansi builds, a link to the ansi windows wxWidget dll for Code::Blocks : http://prdownload.berlios.de/codeblocks/wxmsw26_gcc_cb_wx2.6.3p2.7z

The 25 September 2006 build is out.
  - Windows : http://prdownload.berlios.de/codeblocks/CB_20060925_rev2995_win32.7z
  - Linux :
         http://prdownload.berlios.de/codeblocks/CB_20060925_rev2995_Ubuntu6.06.deb
         http://prdownload.berlios.de/codeblocks/CB_20060925_rev2995_fc4+5.rpm


Resolved Fixed:

  • Added missing manifest_template.xml in C::B plugin wizard

Regressions/Confirmed/Annoying/Common bugs:

  • toolbar-images-not-changing-state (is a wx problem/Win XP problem)
  • menu items with icon not correctly aligned (since wx263)

« Last Edit: September 25, 2006, 09:36:35 pm by killerbot »

sethjackson

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Re: The 25 september 2006 build is out.
« Reply #1 on: September 25, 2006, 09:06:01 pm »
Windows ANSI build is here.

Offline sque

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Re: The 25 september 2006 build is out.
« Reply #2 on: September 26, 2006, 02:22:38 pm »
At a full fresh ubuntu installation, I installed 25th's september build and I get random lockups when I try to close it, is it something known? It happens after the popup dialog "The layout has changed, do you want to save it?"
Tell me a bug and I 'll tell you two  :twisted:

shantanu_gadgil

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Re: The 25 september 2006 build is out.
« Reply #3 on: September 26, 2006, 02:55:00 pm »
Hello,
I have been using the nightly builds and there is one recurring problem...
C::B keeps closing when I hit CTRL+S.
Using (FC5)

This happens especially when there are a lot of files (50+) in the project and not otherwise.

I am not saying that I know exactly what is happening but probably this might help...

Create a project with a lot of .c and .h files
Save and close.
Open C::B again, go to some code file...and type some code like so:
Code
FILE *fp;
fopen(

At this point the calltip says "C++ parser is still parsing files" (or something similar)
Here I hit CTRL+S and Bam!!! C::B closes.

The "lucky" thing is that atleast it does actually save the file before closing.

Anyone else also facing the same problem?

Offline lubos

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Re: The 25 september 2006 build is out.
« Reply #4 on: September 26, 2006, 06:36:51 pm »
near 3000 :lol:

Offline dmoore

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Re: The 25 september 2006 build is out.
« Reply #5 on: September 26, 2006, 07:54:03 pm »
Resolved Fixed:

  • Added missing manifest_template.xml in C::B plugin wizard

I don't get error messages anymore (see my post under 23rd Sep nightly build), but the plugin wiz doesn't create a default build target. Even when I create one, I have to restart before I can build. Is this a known issue or am I doing something wrong (I've followed the plugin wiz into message and set my cb path to the path of my codeblocks.cbp in the compiled source)

Offline sque

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Re: The 25 september 2006 build is out.
« Reply #6 on: September 26, 2006, 09:10:19 pm »
near 3000 :lol:
What do you mean? bugs?
uuuh! revisions you mean :P
I am feeling it... this is the new age of CB. The STABLE AGE! Go go team! :D

Btw there are many bugs that I want to report, but the bugzilla is flooded with many old. I think you must clean up or settle a new place to start reporting bugs from now one (as all the hard work has finished).
Tell me a bug and I 'll tell you two  :twisted:

Offline sque

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Re: The 25 september 2006 build is out.
« Reply #7 on: September 27, 2006, 12:19:02 am »
. [false bug report... sry]
« Last Edit: September 27, 2006, 04:26:48 am by sque »
Tell me a bug and I 'll tell you two  :twisted:

Offline thomas

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Re: The 25 september 2006 build is out.
« Reply #8 on: September 27, 2006, 01:59:16 am »
Btw there are many bugs that I want to report, but the bugzilla is flooded with many old. I think you must clean up or settle a new place to start reporting bugs from now one (as all the hard work has finished).
That will be done with the next website update.
Until then, you should open a bug report at BerliOS because when this thread becomes a couple of days old and moves out of sight, we will have forgotten whatever you wrote here. Bug reports are not forgotten. :)

As for the hard work being finished, I am still busy sorting out my backups and the little data I could rescue from my hard disk, and making heads and tails of it again.

Did I mention that every single component that I ever bought from Alternate either went up in vibrant flames or suddenly gave up its life without prior warning?
"We should forget about small efficiencies, say about 97% of the time: Premature quotation is the root of public humiliation."

Offline Game_Ender

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Re: The 25 september 2006 build is out.
« Reply #9 on: September 27, 2006, 08:37:03 am »
shantanu_gadgil,  try turning off codecompletion, if that fixes the errors try to find a simple project files and use case that makes the bug reproducible.  I haven't been able to find one, so I just leave it off.

thomas, sorry to here of your hard disk crash but I glad you have backups.  Good luck in getting up and running again.

Offline bugmenot

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Re: The 25 september 2006 build is out.
« Reply #10 on: September 27, 2006, 10:43:04 am »
Hi

Are there any plans to improve the code completion features?

E.g.

If I type...

Code
MessageBox(

...will I get a tooltip popping up telling me what variables the function requires?

And if I type…

Code
WNDCLASSEX wincl;
wincl.

…will I get another tooltip popping up telling me what functions I can choose from?

For me this is a very important feature. I have tried Relo IDE (http://www.fifsoft.com/relo/) and that does some of it, but it looks like the project is dead. I also tried Dev-C++ but code completion does not work and that project is dead. The new free Borland IDE (http://www.turboexplorer.com/) is bloated and for several functions you need to find the Borland equivalents. Finally I tried Visual C++ Express, but there was a lot of fiddling involved there in just getting the damn thing to work with Win32.

Thanks, and well done in what you have accomplished so far.

P.S – Any plans to include a Win32 visual resource editor and proper documentation. ( I know I can use the MSDN but the computer I do my C++ development on does not have a Internet connection.) E.g. I only just found out about the _makepath() function and it would be great if CB had some C++ documentation. (Any one know of any good documentation downloads that would cover this (I already have the Win32 reference manual)). Thanks a lot.

darus

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Re: The 25 september 2006 build is out.
« Reply #11 on: September 27, 2006, 11:21:27 am »
Hi everybody.

I've just started with Code::Blocks. I downloaded this build and installed MinGW. But right from the start I've faced a wxSmith problem. CB cannot open file "MainFrame.wxs", which it has created. When trying to open it, message "Couldn't load resource data" appers, and instead of some form, only small blank square is visible in form editor.

Editing the form is no good either. Form suddenly dissapers when adding controls to it, it cannot be resized, etc.

Is wxSmith supposed to work in this build?

Sorry, but I'm completely new to CB, so don't know if wxSmith is implicitly assumed non-working :)

shantanu_gadgil

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Re: The 25 september 2006 build is out.
« Reply #12 on: September 27, 2006, 01:39:15 pm »
Hi Game_Ender,
I too had switched off ALL the plugins, just to see if it was the plugins which was causing CB to crash. With all plugins OFF (except Compiler) CB would run fine without crashing.

With code-completion ON, the above problem persists, but I have not been able to bring through a use-case of _how big_ a project needs to be exactly for CB to successfully crash!

The code-completion thing is what I am kinda happy about, but now am saddened that, that would be plugin I will have to keep switched OFF. Oh well...

Cheers,
Shantanu