Author Topic: Mac Binaries  (Read 54629 times)

Offline Game_Ender

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Re: Mac Binaries
« Reply #120 on: June 28, 2006, 03:22:03 am »
If I had the proper autotools version could I compile SVN with wxWidgets 2.6.3 on OS X 10.4?  I don't really have much time to play around on the mac I use at work, but if it compiled straight from SVN at least I could keep the CB project file up to date for my project.

Offline Pecan

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Re: Mac Binaries
« Reply #121 on: June 28, 2006, 05:05:55 am »
If I had the proper autotools version could I compile SVN with wxWidgets 2.6.3 on OS X 10.4?  I don't really have much time to play around on the mac I use at work, but if it compiled straight from SVN at least I could keep the CB project file up to date for my project.

I had a terrible time trying to do this. Never succeeded.

Finally compiled by makeing a handmade .cbp and using an
afb mac binary as a bootstrap.

I also was unable to get  good compilation of wx2.6.3 using ./configure. and gcc 4.

I have yet to try that with with the OSX3.3SDK.

Since 2.6.3 compiles just fine under 10.3 with gcc3.3, I suspect using the 3.3SDK and select_gcc 3.3 might work on Tiger. I plan to give it a try soon.

 


Offline Game_Ender

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Re: Mac Binaries
« Reply #122 on: July 11, 2006, 08:20:31 pm »
I was trying to confirm that all the needed patches have made it into the the CB source.

Offline Pecan

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Re: Mac Binaries
« Reply #123 on: July 12, 2006, 03:14:36 am »
I was trying to confirm that all the needed patches have made it into the the CB source.

No, some still remain uncommitted.
http://developer.berlios.de/patch/?func=detailpatch&patch_id=1177&group_id=5358