Developer forums (C::B DEVELOPMENT STRICTLY!) > Development
Problem with icons on HiDPI displays
darmar:
Icons in C::B are too small on HiDPI displays. I am experiencing it myself and others do too (e.g. http://forums.codeblocks.org/index.php/topic,21724.msg147764.html#msg147764 )
Are there any changes on this matter? Do somebody has already started to implement required changes?
If not, I could put some of my efforts for solving this problem.
Maybe somebody could advise what steps should be taken?
I was thinking about (a) the making icons with different sizes and (2) implementing in C::B the possibility to choose these icon sets.
oBFusCATed:
As a start we need bigger icons.
I'm agitating a person to do the work, but the progress is really slow there.
I've not looked what we need to do after we have the bigger icons.
I'm running at 160dpi and 22x22 icons aren't too small. :)
darmar:
--- Quote ---As a start we need bigger icons.
--- End quote ---
Which icons are needed? How big they should be? Maybe I will be more successful in agitating somebody ;).
oBFusCATed:
All of them. :) I think to be safe we need sizes as big as 64x64 or even 128x128 for toolbar icons.
headkase:
--- Quote from: oBFusCATed on June 11, 2018, 08:51:45 am ---All of them. :) I think to be safe we need sizes as big as 64x64 or even 128x128 for toolbar icons.
--- End quote ---
With the caveat that I'm a noob, if it has to be done then how about doing it once: create scalable vector graphic files, SVGs, for the icons. Then those definitions can, even on the fly, be used to create whatever size to your heart's content?
https://en.wikipedia.org/wiki/Scalable_Vector_Graphics
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