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ScriptedWizard and MSys2

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ollydbg:
I also use msys2, and I mainly use opencv and wxWidgets libraries supplied by msys2.

For me, if I see a wizard get failed(mainl, it will show an error messagebox), I just open the scripts, and find the line showing the error message, and comment out the line, and run the wizard again, and then finally tweak the final generated project.  ;D

stahta01:
Debian Linux stretch Wizard Testing


--- Code: ---GTK2    Wizard works and project builds and runs.
WX      Wizard works and project builds and runs.
FLTK    Wizard works and project builds and runs.
GLUT    Wizard works and project builds and runs.
opengl  Wizard works and project builds and runs.
SDL1    Wizard works and project builds and runs.
sfml    Wizard works and project builds and runs.

Irrl    Wizard works; compiler error; need to change "dimension2d<s32>" to "dimension2d<u32>"
opencv2 Wizard works; linker error; opencv-config command missing change wizard to use "pkg-config opencv --libs --static"

Ogre    Wizard works; compiler error; header ExampleApplication.h not found; looks like old pre 1.7 sample code

Qt4     Wizard fails to find library QtCore;
GLFW    Wizard fails to find header; looks like wizard needs upgraded to version 3

--- End code ---


--- Code: ---Global Variables Used
 glfw, glut, qt4
  base:    /usr
  lib:     /usr/lib/x86_64-linux-gnu
 irrlicht
  base:    /usr
  include: /usr/include/irrlicht
  lib:     /usr/lib/x86_64-linux-gnu

--- End code ---

Edit: Add todays MSys2 testing

Retest using MSys2; some of the wizards work this time that did not yesterday
Note: I had issues on my Computer and reinstalled MSys2 after runing checkdisk


--- Code: ---GUI
 FLTK     Wizard works and project builds and runs.
 GTK2     Wizard works and project builds and runs using GTK version 2
 Qt4      library is too big for me to work on fixing the wizard
 wxW      Wizard likely needs a lot of work; plan to work on this last

Graphics
 GLFW     Wizard is too old it uses version 2 or older
 GLUT     Wizard fails to find library;
 Irrlicht Wizard fails to find header;
 Ogre     Wizard fails to find header;
 OpenGL   Wizard works and project builds and runs.
 SDL      Wizard works and project builds and runs using SDL version 1
 sfml     Wizard works and project builds and runs.

--- End code ---

Tim S.

BlueHazzard:
Can you give some more info how you run the wizard?
For example the FLTK wizard?
Using the global variable $FL pointing to?

stahta01:

--- Quote from: BlueHazzard on May 09, 2018, 12:27:33 am ---Can you give some more info how you run the wizard?
For example the FLTK wizard?
Using the global variable $FL pointing to?

--- End quote ---

As with the others
base: C:\msys32\mingw32

Code::Blocks Release 17.12 rev 11256

Build log


--- Code: ---i686-w64-mingw32-g++.exe -DWIN32 -mms-bitfields -g -Wmissing-include-dirs -Wno-unused-local-typedefs -IC:/msys32/mingw32/include -c C:/Users/stahta01/devel/open_source_code/no_version_control/Test/testfltk/main.cpp -o obj/Debug/main.o
i686-w64-mingw32-g++.exe -LC:/msys32/mingw32/lib -LC:/msys32/mingw32/bin -o bin/Debug/testfltk.exe obj/Debug/main.o   -lfltk -lole32 -luuid -lcomctl32 -lwsock32 -lm -lgdi32 -luser32 -lkernel32
Output file is bin\Debug\testfltk.exe with size 348.29 KB

--- End code ---

Tim S.

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