Code::BLocks 17.12.
I have a system env variable on my windows 10:
C:\Users\MyUser>set AKKORD_SDK_HOME
AKKORD_SDK_HOME=C:\CommonVersioning\akk0rdsdk
I have a project file Example1.cbp contains some search directories and path to source code files.
...
<Compiler>
<Add option="-Wall" />
<Add directory="../../../framework" />
<Add directory="../../../libraries/SDL/i686-w64-mingw32/include/SDL2" />
<Add directory="../../../libraries/SDL_image/i686-w64-mingw32/include/SDL2" />
</Compiler>
<Linker>
<Add option="-lmingw32 -lSDL2main -lSDL2 -lSDL2_image" />
<Add directory="../../../libraries/SDL/i686-w64-mingw32/lib" />
<Add directory="../../../libraries/SDL_image/i686-w64-mingw32/lib" />
</Linker>
<Unit filename="../../../framework/admob.cpp" />
<Unit filename="../../../framework/basewrapper.cpp" />
<Unit filename="../src/main.cpp" />
...
It is any way to use my env variable to specify path like this? This example does not work for me.
...
<Compiler>
<Add option="-Wall" />
<Add directory="${AKKORD_SDK_HOME}/framework" />
<Add directory="${AKKORD_SDK_HOME}/libraries/SDL/i686-w64-mingw32/include/SDL2" />
<Add directory="${AKKORD_SDK_HOME}/libraries/SDL_image/i686-w64-mingw32/include/SDL2" />
</Compiler>
<Linker>
<Add option="-lmingw32 -lSDL2main -lSDL2 -lSDL2_image" />
<Add directory="${AKKORD_SDK_HOME}/libraries/SDL/i686-w64-mingw32/lib" />
<Add directory="${AKKORD_SDK_HOME}/libraries/SDL_image/i686-w64-mingw32/lib" />
</Linker>
<Unit filename="${AKKORD_SDK_HOME}/framework/admob.cpp" />
<Unit filename="${AKKORD_SDK_HOME}/framework/basewrapper.cpp" />
<Unit filename="../src/main.cpp" />
...
I have a search, for example
http://forums.codeblocks.org/index.php?topic=5411.0, but I didn't find solution there.