Author Topic: [RESOLVED]mingw: how use Directx?  (Read 3346 times)

Offline cambalinho

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[RESOLVED]mingw: how use Directx?
« on: December 13, 2017, 03:13:52 pm »
i never used Directx.
my Code Blocks is connected to mingw(C\C++) compiler.
how can i use or setup the Directx?
(i don't know what is needed)
« Last Edit: December 13, 2017, 08:39:56 pm by cambalinho »

Offline stahta01

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C Programmer working to learn more about C++ and Git.
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When in doubt, read the CB WiKi FAQ. http://wiki.codeblocks.org

Offline cambalinho

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Re: mingw: how use Directx?
« Reply #2 on: December 13, 2017, 04:19:05 pm »
now i'm confused. i thot that i was doing right :(
these isn't code, but how can i setup or install and what

Offline stahta01

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Re: mingw: how use Directx?
« Reply #3 on: December 13, 2017, 08:17:02 pm »
How to setup Code::Blocks (CB) is on-topic in most cases.
Note: What compiler options to use is normally off topic; where to put the compiler options inside CB is on topic.

How to setup any Compiler to use any library is *not* on topic.
Note: Exceptions to the above is made in how to compile wxWidgets using GCC compiler.

Tim S.
 
C Programmer working to learn more about C++ and Git.
On Windows 7 64 bit and Windows 10 64 bit.
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When in doubt, read the CB WiKi FAQ. http://wiki.codeblocks.org

Offline cambalinho

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Re: mingw: how use Directx?
« Reply #4 on: December 13, 2017, 08:37:39 pm »
i'm so sorry. but i don't come here always. so it's confused to me.
but now i have the answer that i didn't knew.
by default, the mingw have the directx headers files for i use. so i don't need do anything, just learn and use them.
i'm sorry, again, i, more or less, understand what you said(i'm Portuguese). my question was on sub-forum wrong or you only work with IDE options and configurations and nothing more.
i'm sorry and thanks for all. thank you