Author Topic: [SOLVED] Compiling for ARMv7  (Read 781 times)

Offline dcbdbis

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[SOLVED] Compiling for ARMv7
« on: February 16, 2017, 12:59:58 am »
Good Evening Community,

I am writing a custom application for my clinic at the VA on a tablet for our own internal usage. I am an old vet myself. The Java in Android devices is too simplistic for what I need to do. I would like to use the same toolkits I have used on the PC. Code::Blocks and wxWidgets.

Has anyone attempted to compile a program with C::B w/wxWidgets and targeted ArmV7 successfully? Any pointers before I dive in?


« Last Edit: February 16, 2017, 06:47:12 am by dcbdbis »

Offline sodev

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Re: Compiling for ARMv7
« Reply #1 on: February 16, 2017, 01:51:06 am »
wxWidgets is a GUI Toolkit for Windows/Linux/macOS, they have limited support for iOS now, but for sure nothing for Android.

Your best bet would be Qt, but you should really question yourself if you want to build a native application. Unless you want to write something really hardware intense (OpenGL, sound processing) the Java approach is the better one. Since you mentioned wxWidgets i assume you dont plan to write your GUI toolkit but want to use the system one, you cant escape the Java and XML world in that case because that cant be done from a native app :D.

Online stahta01

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Re: Compiling for ARMv7
« Reply #2 on: February 16, 2017, 03:07:52 am »
Turns out there was plans to port to Android; but, in two years little has been done.

Tim S.
C Programmer working to learn more about C++ and Git.
On Windows 7 64 bit and Windows 10 32 bit.
On Debian Testing, compiling CB Trunk against wxWidgets 3.0.2.
When in doubt, read the CB WiKi FAQ.

Offline dcbdbis

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Re: Compiling for ARMv7
« Reply #3 on: February 16, 2017, 06:46:57 am »
Thank you for the replies. I appreciate it.

I have already looked at Java, and am having issues with event handlers for Swing devices firing predictably. I posted my Java issue on Stack Overflow and got flamed quite rudely. I am 60 years old, and expected a higher level of professionalism from that community.

So, I came back to what I am familiar with. This community has always been polite when I needed assistance.

I can understand that there is a lack of demand for wxWidgets under Android, and running on rooted Android devices that have had Linux installed on them....But I had to ask!  :-)

Our Plan "B" was a cheap laptop - and of course that eliminates Arm devices, but fits nicely with CodeBlocks and wxWidgets.

Thank you for the reply, I'll mark the post as solved.