From your reply, I get an idea to make a plugin from the "codeblocks.exe" that I have generated on building sdk code.
I was successful to build the plugin and also succeeded to install it.
But I have some questions, If someone can answer:
1- Is it so, that if I want to build plugins for codeblocks. First I need to build codeblocks sdk to get Codeblocks.exe and then generate plugin through that codeblocks.exe only and then only those plugins can be successfully installed into this IDE. I mean to ask, if I download a Default codeblocks binary, Install it, Create a plugin and install it in the same IDE... is that possible?
2- In codeblocks svn source code, we have 2 files: One is "codeblocks.cbp" and other is "codeblocks.workspace". So If I want to build my separate version of codeblocks, I need to build only "codeblocks.cbp" or "codeblocks.workspace" also? and whats the difference in building both?
Have you build codeblocks by yourself?
What compiler do you use?
is a plugin file generated?
Yes, all plugin files generated i.e; .cbplugin extension, zip file etc.
- Anand A.