Author Topic: Code::Blocks On macOS  (Read 619 times)

Offline Code::BlocksOnmacOS

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    • Majick Tek
Code::Blocks On macOS
« on: January 17, 2017, 10:16:41 pm »
Guess what guys? I just compiled Code::Block 16.01 on macOS Sierra! I am most willing to contribute to this project. Some things to note:
Makefile.in,Makefile.am,and aclocal.in are NOT NEEDED, otherwise it throws error about automakers not being found, although you don't need it anyway.
All I'm using to compile is:
HomeBrew with wxwidgets installed (plus a whole bunch of other, un-related things)
Xcode Command-Line Utils
Might try to post a working binary eventually. I'll keep things updated here.
Happy Coding ;)
Everyone should learn how to program, because it teaches you how to think! - Steve Jobs
Creator of Majick Tek - GitHub.com/MajickTek

Offline Code::BlocksOnmacOS

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    • Majick Tek
Re: Code::Blocks On macOS
« Reply #1 on: January 17, 2017, 10:23:03 pm »
Here's an update - got 4 weird errors concerning the build:
Code: [Select]
make[4]: *** [debuggergdb.lo] Error 1
make[3]: *** [all-recursive] Error 1
make[2]: *** [all-recursive] Error 1
make[1]: *** [all-recursive] Error 1
make: *** [all-recursive] Error 1
If you can explain to me what this is (if you can re-create the error) That will help LOADS
Everyone should learn how to program, because it teaches you how to think! - Steve Jobs
Creator of Majick Tek - GitHub.com/MajickTek

Offline Code::BlocksOnmacOS

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    • Majick Tek
Re: Code::Blocks On macOS
« Reply #2 on: January 17, 2017, 10:25:39 pm »
I just hope a working macOS build WILL happen - no errors, 14 warnings, then 4 errors... Not even explaining WHY there are errors!
Everyone should learn how to program, because it teaches you how to think! - Steve Jobs
Creator of Majick Tek - GitHub.com/MajickTek

Offline BlueHazzard

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Re: Code::Blocks On macOS
« Reply #3 on: January 18, 2017, 12:04:58 pm »
don't have any mac so I can't help much, but there has to be more output...
Here at the forum are other user who have reported to build codeblocks fine. You can try to use their approach and build codeblocks through codeblocks afterward...

What does the console output before the error messages, what is the command line you invoke?

are there any .log files in the build directory?