Hi,
the old game with wx3.0 (wx3.1) and Codeblocks. Since 3 weeks i try to compile wxWidgets for compiling Codeblocks.
I try to compile wxWidgets on windows with tdm gcc 5.1
I could not compile the current git branch with the error message:
wxWidgets\build\msw/../../src/msw/checklst.cpp:162: undefined reference to `GetLayout@4'
This is somehow expected, or at least there exists a ticket...
I compiled git tag wx3.0.2 and it compiled smootly, but on the execution i get a sig fult crash and this backtrace:
#0 0x7792e064 ntdll!RtlFreeHeap() (C:\Windows\SysWOW64\ntdll.dll:??)
#1 0x76dc98cd msvcrt!free() (C:\Windows\syswow64\msvcrt.dll:??)
#2 0x16550000 ?? () (??:??)
#3 0x547ea6 wxString::ConvertedBuffer<char>::~ConvertedBuffer(this=0x28fd34, __in_chrg=<optimized out>) (/wxWidgets/include/wx/string.h:3490)
#4 0x549dc6 wxString::~wxString(this=0x28fd1c, __in_chrg=<optimized out>) (/wxWidgets/include/wx/string.h:393)
#5 0x40ac85 __static_initialization_and_destruction_0(__initialize_p=1, __priority=65535) (\codeblocks_sf\src\src\appglobals.cpp:26)
#6 0x40b2da _GLOBAL__sub_I__ZN10appglobals9AppVendorE() (\codeblocks_sf\src\src\appglobals.cpp:73)
#7 0x514d1a __do_global_ctors () (??:??)
#8 0x4010dc __mingw_CRTStartup () (??:??)
#9 0x4012b5 WinMainCRTStartup () (??:??)
I have tried wx3.0.0, wx 3.0.1, wx3.0.2 and wx 3.1.0 an none of them will work...
my wxWidgets compiling command line is:
mingw32-make -f makefile.gcc USE_XRC=1 SHARED=1 MONOLITHIC=1 BUILD=debug UNICODE=1 CXXFLAGS="-fno-keep-inline-dllexport"
and i copied always the setup0.h to setup.h ...
Has someone a working installation with wxWidgets 3.x and TDM 5.1 or 4.8 on Windows?
can someone write short the wxWidgets compiling command here?
thanks!