Author Topic: How to compile my codes with wxWidgets 3.10?  (Read 1080 times)

Offline wild_wolf

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How to compile my codes with wxWidgets 3.10?
« on: August 10, 2015, 01:56:09 am »
I have downloaded wxWigets3.10 and compiled it.But codeBlocks does not know it.(same time wxWigets3.02 works good)
please update codeBolcks or tell me how to set it.

Online stahta01

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Re: How to compile my codes with wxWidgets 3.10?
« Reply #1 on: August 10, 2015, 04:13:57 pm »
Operation System (OS) Info ?  Include 32 bit or 64 bit.
Compiler version info?
Is the problem with the CB Script Wizard?
Build Log if not with the CB Script Wizard? http://wiki.codeblocks.org/index.php?title=FAQ-Compiling_%28errors%29#Q:_How_do_I_troubleshoot_a_compiler_problem.3F

The exact version of wxWidgets being used?
NOTE: There is NO such thing as wxWidgets 3.10!
If you downloaded an achieve of it include the link to the achieve?

Tim S.
C Programmer working to learn more about C++ and Git.
On Windows 7 64 bit and Windows 10 32 bit.
On Debian Stretch, compiling CB Trunk against wxWidgets 3.0.
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When in doubt, read the CB WiKi FAQ. http://wiki.codeblocks.org