Hello all,
I'm interested in using openFrameworks together with Code::Blocks to create graphics programs. For this I will need to frequently use shaders with the .vert or .frag extensions. My question is how do I best create these files and link them to the project inside Code::Blocks? Do I create an empty file and create 'shader.frag' in the main folder? Whenever I try this and try to link it in the main .cpp file, it can't find it. It can only find it inside the bin/data folder path. Is this the only way to do it? Seems a little clumsy.
Any help would be appreciated.
Thanks!