Author Topic: How to configure cocos2d-x environment on the Code::Blocks  (Read 7556 times)

wanmaple

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How to configure cocos2d-x environment on the Code::Blocks
« on: October 05, 2013, 05:58:20 pm »
Well, I'm learning cocos2d-x recently.
I want to configure a custom project of cocos2d-x, and I don't know how to configure that. Does anyone own the experience of configuring cocos2d-x environment, could you give some suggestions to me, thanks very much.

Offline yiyangzhi111

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Re: How to configure cocos2d-x environment on the Code::Blocks
« Reply #1 on: October 15, 2013, 05:22:30 pm »
It's simple to configure cocos2d-x environment on the Code::Blocks;
just set the include path and library path in code::blocks of cocos2d-x