Windows XP, Code::Blocks 10.05
I'm using SDL and it's working fine, but now i'm trying to implement the SDL_gfx library. I downloaded it, extracted it, and put all the header/cpp files into a shared library project in CB and built it. In the release folder there were three files: libSDL_gfx.dll, libSDL_gfx.dll (A File), and libSDL_gfx.dll (Export Definition File).
I put the first into the SDL bin folder, next to SDL.dll. the second in the SDL lib folder next to libSDLmain and libSDL.dll. the third one i didn't do anything with. I then took all the header files that came with the download and put them in my SDL include folder.
When I compile, it works, but when I try to use a function from the library (pixelRGBA) i get the error: undefinded reference to 'pixelRGBA'
I'm quite sure I did something horribly stupid. Could someone tell me where I went wrong? Thanks.