Author Topic: Code::Blocks 10.05 has arrived  (Read 161679 times)

Offline MortenMacFly

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Re: Code::Blocks 10.05 has arrived
« Reply #75 on: April 14, 2011, 04:32:54 pm »
In general:
I think what all of you miss is that a release is not as simple as putting it into an installer.

What we are trying to achieve is also a table SDK. For plugin devs nothing is worse than often releases that always change the SDK interface. That's also what differs a nightly from a proper release.
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Offline oBFusCATed

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Re: Code::Blocks 10.05 has arrived
« Reply #76 on: April 14, 2011, 04:53:14 pm »
Are there any important non-svn-contrib plugins in the wild?
(most of the time I ignore long posts)
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Offline ollydbg

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Re: Code::Blocks 10.05 has arrived
« Reply #77 on: April 14, 2011, 04:59:09 pm »
Are there any important non-svn-contrib plugins in the wild?
I think the spell check plugin is quite important. :D
If some piece of memory should be reused, turn them to variables (or const variables).
If some piece of operations should be reused, turn them to functions.
If they happened together, then turn them to classes.

Offline MortenMacFly

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Re: Code::Blocks 10.05 has arrived
« Reply #78 on: April 14, 2011, 05:23:34 pm »
Are there any important non-svn-contrib plugins in the wild?
How can you know? I know at least about two closed source plugins which have such dependencies. I bet there are more.
Compiler logging: Settings->Compiler & Debugger->tab "Other"->Compiler logging="Full command line"
C::B Manual: https://www.codeblocks.org/docs/main_codeblocks_en.html
C::B FAQ: https://wiki.codeblocks.org/index.php?title=FAQ

Offline vanangamudi

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Re: Code::Blocks 10.05 has arrived
« Reply #79 on: January 22, 2012, 03:42:38 pm »
When will the next stable version will be released... I'm waiting to see some feature to override all other IDE's and I really love Code::Blocks... thanx to developers..

Offline oBFusCATed

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Re: Code::Blocks 10.05 has arrived
« Reply #80 on: January 22, 2012, 04:02:24 pm »
When it is ready as usual:)
When will it be ready? -> When it is out:)
(most of the time I ignore long posts)
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leoman20

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Re: Code::Blocks 10.05 has arrived
« Reply #81 on: June 27, 2012, 10:36:14 am »
does the debug support watching __float128 types?
I get "error reading variable"

saad749

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Re: Code::Blocks 10.05 has arrived
« Reply #82 on: July 04, 2012, 03:54:30 pm »
Around 2 years since the last stable release. Still no Stable release :(

Offline MortenMacFly

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Re: Code::Blocks 10.05 has arrived
« Reply #83 on: July 04, 2012, 07:44:29 pm »
Around 2 years since the last stable release. Still no Stable release :(
Current nightlies are stable. Way more stable and feature-rich than 10/05.
Compiler logging: Settings->Compiler & Debugger->tab "Other"->Compiler logging="Full command line"
C::B Manual: https://www.codeblocks.org/docs/main_codeblocks_en.html
C::B FAQ: https://wiki.codeblocks.org/index.php?title=FAQ

leosubhadeep

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Re: Code::Blocks 10.05 has arrived
« Reply #84 on: August 05, 2012, 12:01:51 am »
When will the next stable version will be released... I'm waiting to see some feature to override all other IDE's and I really love Code::Blocks... thanx to developers..
I am waiting for some developments on the IDE, too. It's good, but can be better. The error tracing is satisfactory either, but it again has  to be improved. Code::Blocks rocks overall. I am new of using it, and I'm lovin' it.  ::)

Offline Jenna

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Re: Code::Blocks 10.05 has arrived
« Reply #85 on: August 05, 2012, 12:39:08 am »
When will the next stable version will be released... I'm waiting to see some feature to override all other IDE's and I really love Code::Blocks... thanx to developers..
I am waiting for some developments on the IDE, too. It's good, but can be better. The error tracing is satisfactory either, but it again has  to be improved. Code::Blocks rocks overall. I am new of using it, and I'm lovin' it.  ::)
See the nightly builds forum: http://forums.codeblocks.org/index.php/board,20.0.html

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Offline dfatcb

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Re: Code::Blocks 10.05 has arrived
« Reply #86 on: October 17, 2012, 11:53:39 pm »
If the nightlys' are more stable than the current release, why not stop and make a release, or maybe create an installer to install the nightlys'.   I don't want to have to guess that I'm updating everything okay and mess up the build environment.  I just want to run setup and have it find the existing version and offer to upgrade it.  ??

Offline Folco

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Re: Code::Blocks 10.05 has arrived
« Reply #87 on: October 19, 2012, 07:24:56 pm »
So use the 10.05.
Code::Blocks is a free software. The goal of a free software programmer is to improve the software itself, not to provide a safe way to install it for you. It should request a too huge effort to test all possible configurations. If your priority is the safety of your environment, use the 10.05 version, or use another soft.

At least you could try with a sandbox, if you absolutely want a new feature which isn't present in the 10.05 release. But that's at your own risk.
« Last Edit: October 20, 2012, 03:45:25 pm by Folco »
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spencerkingston19

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Re: Code::Blocks 10.05 has arrived
« Reply #88 on: November 02, 2012, 06:50:49 pm »
Hey,

Just downloaded windows 8 and now my compiler does not work anymore.
GNU GCC Compiler is what I have. And using the newest version so 10.05 or whatever.

Does anyone know why this is happening??

Thanks

Offline Jenna

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Re: Code::Blocks 10.05 has arrived
« Reply #89 on: November 02, 2012, 06:59:17 pm »
Hey,

Just downloaded windows 8 and now my compiler does not work anymore.
GNU GCC Compiler is what I have. And using the newest version so 10.05 or whatever.

Does anyone know why this is happening??

Thanks
Do not post the same question three times please.

If you use the MinGW shipped with the 10.05 release, I strongly suggest to update it to a newer version.
I suggest: http://tdm-gcc.tdragon.net/.
You probably need to correct your toolchain after the installation.
I also suggest to remove the old MinGW compiler from your system.

The prerelease of win8 worked with C::B (not tested with 10.05) and TDM's MinGW, but there might be some "security" features that have changed and prevent the compiler from working without some tweaking.