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71
Cool, nothing wrong with that.

Code::Blocks also mentioned in #11 of the Notes and references part of above posted link.
72
Development / Re: Toolbar icon size also applied to menu icons
« Last post by oBFusCATed on July 14, 2019, 06:50:49 pm »
@sodev: What icon size do you use on your TV? I'm thinking how to handle scaling automagically and probably I'll limit the available sizes to make things less confusing and automatic.
73
Nightly builds / Re: The 14 July 2019 build (11792) is out.
« Last post by oBFusCATed on July 14, 2019, 06:47:52 pm »
Yes, I've seen the same thing. I guess Morten knows more about this...
74
Nightly builds / Re: The 14 July 2019 build (11792) is out.
« Last post by killerbot on July 14, 2019, 06:41:21 pm »
accidentally I noticed our help section is broken.

Help -> Codeblocks ==> can't find the chm file.
75
Nightly builds / The 14 July 2019 build (11792) is out.
« Last post by killerbot on July 14, 2019, 06:40:42 pm »

IMPORTANT : THIS IS THE FOURTH BUILD THAT USES WX 311 with 2D SUPPORT.




Get quick announcements through the RSS feed http://www.codeblocks.org/nightly/CodeBlock_RSS.xml

Before you use a nightly make sure you understand how it works.

A link to the unicode windows wxWidget dll(s) for Code::Blocks : http://sourceforge.net/projects/codeblocks/files/Binaries/Nightlies/Prerequisites/wxmsw31u_gcc_cb_wx311_2D_gcc810-mingw64.7z
A link to Mingw64 dll's needed by Code::Blocks : http://sourceforge.net/projects/codeblocks/files/Binaries/Nightlies/Prerequisites/Mingw64dlls8.1.0.7z


The 14 July 2019 build is out.
  - Windows :
   http://sourceforge.net/projects/codeblocks/files/Binaries/Nightlies/2019/CB_20190714_rev11792_win64.7z
  - Linux :
   none

The current SDK version is : 1.42.0

Resolved Fixed:

  • CC: Fixed annoying bug that the compiler calls fail due to missing dependencies (DLLs) and crashes.
  • UI: Add support for bitmap buttons to the cbArtProvider
  • UI: Adjust borders for the Find/Replace dialog
  • UI: Make the icon in scope "Code Refactoring" dialog to be HiDPI aware
  • UI: Make the icons for the buttons in IncrementSearch to be HiDPI aware
  • UI: Fix browse buttons in Project -> Properties to look good on HiDPI monitors
  • UI: Make icons in various dialogs to be HiDPI aware

Regressions/Confirmed/Annoying/Common bugs:


    76
    Plugins development / Re: Keybinder v2 notes/problems
    « Last post by oBFusCATed on July 14, 2019, 06:38:27 pm »
    3) is now fixed thank you.

    For the display issue just open the settings for the keybinder. Next time I'm on windows, I'll try to remember to provide a screenshot.
    77
    Development / Re: Problem with icons on HiDPI displays
    « Last post by oBFusCATed on July 14, 2019, 06:09:15 pm »
    Also, I've copied the 16x16 icons to the cb-icons repo. Now it is easy to see if there are discrepancies. Would it be possible to ask Specialmart if he can find some time to fix them?
    78
    Using Code::Blocks / Re: Error undefined reference
    « Last post by Miguel Gimenez on July 14, 2019, 11:14:13 am »
    You don't need that trick to keep the window open, just check Project->Options->Build targets->Pause when execution ends.

    If you want to use your method the line scanf("%s", ch) with ch defined as a char is incorrect, you should use %c.

    For the compilation error please post a full rebuild patch, see:

    http://wiki.codeblocks.org/index.php?title=FAQ-Compiling_%28general%29#Q:_How_do_I_report_a_compilation_problem_on_the_forums.3F

    79
    Using Code::Blocks / Error undefined reference
    « Last post by terry1 on July 14, 2019, 09:23:34 am »
    OK, I was running version 16.01, and I liked it, everything worked out great. I have recently downloaded the newer version 17.12, now I am having major problems. For every program I create I use the following inline function:

    inline void keep_window_open(){char ch; scanf("%s", ch);}

    then right before the return 0; statement I would call the function this way:

    keep_window_open();

    This never failed, all my program compiled. However with this new release, I get the error : undefined reference to keep_window_open.

    Even in the simplest of programs such as:

    #include <stdio.h>
    #include <stdlib.h>

    inline void keep_window_open(){char ch; scanf("%s", ch);}

    int main()
    {
        printf("Hello world!\n");
        keep_window_open();
        return 0;
    }

    This will not compile, nothing will it use to in the older version, but now it won't

    So what is up? I have my settings like they always were before, to use GNC GCC, I am using the console application template, just I like I always have before. So I do not understand why in this new version this won't work. Very frustrating.
    80
    Hi, just found this:
    http://www.righto.com/2019/07/bitcoin-mining-on-apollo-guidance.html

    Quote
    In my case, I wrote the software on my laptop and assembled it with yaYUL, a modern version of YUL written by the Virtual AGC team. I tested the software on a simulated AGC using the Code::Blocks IDE, which provides debugging features somewhat similar to what the monitor provided in the 1960s.

    Noice :)
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