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51
Help / Re: fatal error LNK1104: cannot open file 'game.def'
« Last post by BlueHazzard on January 14, 2020, 07:43:53 pm »
Please copy and paste the build log. You can do this by going to the log tab select all, like you would select a text in the editor, then hit ctrl+C or right mouse button->copy selected text.
Following instructions helps us help you and we can be quicker to help you. Posting 100 screenshots with missing information does not help, and makes everything more agressive and complicated...

As sodev pointed out, you have to add the option
Code: [Select]
/def:game.defto the linker settings. To fix this in this project there is only one place to do this:
Project->Build options->Select your project name at the left->Linker settings->Other linker options->Add
Code: [Select]
/def:game.def
You probably have to rebuild your project (Build->Rebuild)

If you still have a problem please post the full build log as text

greetins
52
Help / Re: fatal error LNK1104: cannot open file 'game.def'
« Last post by stahta01 on January 14, 2020, 07:39:46 pm »
Well, I kinda need it all. So, stopping won't bring me to success. I cleaned all other paths. Now it's exactly "game.def" that cannot be opened. I guess this is a step to the positive ending.
I can send a screenshot with the "game.def" compilation log, not with that long path but as I understood you didn't like me screens. I still hope you can help me because I am not going to stop. If not this forum, it will be a different one. I have to solve this thing. There's no other option for me.

Why did you tell Code::Blocks to compile or link a def file?

Edit2: Why do you resist copy and pasting the build log?

Tim S.
53
Help / Re: fatal error LNK1104: cannot open file 'game.def'
« Last post by THE_SUFFERER on January 14, 2020, 07:33:22 pm »
Well, I kinda need it all. So, stopping won't bring me to success. I cleaned all other paths. Now it's exactly "game.def" that cannot be opened. I guess this is a step to the positive ending.
I can send a screenshot with the "game.def" compilation log, not with that long path but as I understood you didn't like me screens. I still hope you can help me because I am not going to stop. If not this forum, it will be a different one. I have to solve this thing. There's no other option for me.
54
Nightly builds / Re: The 15 December 2019 build (11927) is out.
« Last post by Miguel Gimenez on January 14, 2020, 07:15:21 pm »
I have tested r11954 (current head) with wx3.1.2 and there is no problem with IncrementalSearch, so the problem seems related to a change in wxWidgets made between 3.1.2 and 3.1.3
55
Nightly builds / Re: The 15 December 2019 build (11927) is out.
« Last post by cacb on January 14, 2020, 06:52:17 pm »
I don't know how often sometimes is, i am also only on 11911 but there don't seem to be relevant changes up to 11918, but with [email protected] i cannot reproduce that.
In my experience recently for this bug, "sometimes" means that it happens more often than not.  It is reproducible as explained erlier.
56
Nightly builds / Re: The 15 December 2019 build (11927) is out.
« Last post by Xaviou on January 14, 2020, 06:41:01 pm »
Does this file exist?
Code: [Select]
/Users/xavier/dev/CB/buildOSX/output/lib/codeblocks/plugins/libwxSmithAui.dylib

I wonder if it exists whether it might be a permission issue.

Just a wild guess from a Windows OS user.

Tim S.
Yes it does (and the 2 other libs that are in error too).
And the permissions are the same than the other files : -rwxr-xr-x

Regards
Xav'
57
Help / Re: fatal error LNK1104: cannot open file 'game.def'
« Last post by sodev on January 14, 2020, 06:36:25 pm »
Stop posting screenshots!
Seriously, this does not only waste storage on the server, these pictures don't get indexed and you cannot quote or copy the text.

As can be seen your command line looks like
Quote
link.exe ... /def:game.def D:\KingpinDev\Code\CodeBlock\CodeBlocks\Projects\Gamex86\Gamex86\Source\GAME.def /def:game.def

So you managed to break your settings even more! You still pass in the def file as regular linker input plus two times as mapping file with the still wrong path. And no, these settings don't go to the global compiler settings unless you want to use this def file for every project you compile...

I have some advice for you, you don't seem to know what you are doing and fail at even the most basic tasks, whatever you are doing, stop it. It won't work. Save yourself and us a lot of pain.
58
Nightly builds / Re: The 15 December 2019 build (11927) is out.
« Last post by sodev on January 14, 2020, 06:23:27 pm »
I don't know how often sometimes is, i am also only on 11911 but there don't seem to be relevant changes up to 11918, but with [email protected] i cannot reproduce that.
59
Help / Re: fatal error LNK1104: cannot open file 'game.def'
« Last post by THE_SUFFERER on January 14, 2020, 06:11:11 pm »
Everywhere except the only location that matters: The file is specified as direct linker option, all these search directories settings are pointless.

Go to Linker Settings -> Other linker options and fix the path in the option /def:game.def

Update: You get this new error because you actually broke that linker setting, it now looks like a regular input file for the linker which in fact it is not.

And the result is the same ;D
60
Help / Re: fatal error LNK1104: cannot open file 'game.def'
« Last post by THE_SUFFERER on January 14, 2020, 06:10:14 pm »
Everywhere except the only location that matters: The file is specified as direct linker option, all these search directories settings are pointless.

Go to Linker Settings -> Other linker options and fix the path in the option /def:game.def

Update: You get this new error because you actually broke that linker setting, it now looks like a regular input file for the linker which in fact it is not.

Which "Linker Settings"? There are some in "Compiler" and some in "Build Options". Well, I changed them both.
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