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Nightly builds / Re: The 25 October 2020 build (12214) is out.
« Last post by oBFusCATed on Today at 04:12:17 pm »
The sample is not for me. I'm waiting Pecan to do something about this problem. If I don't hear anything from him soon, I'll just revert.
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Help / Re: Some UI text still very small on HiDPI display
« Last post by oBFusCATed on Today at 04:07:17 pm »
I'm going to try to make a fake package for my system to have this version installed until the next release is available.
If the switch to wx3.1.x fixes it, a release of C::B won't help. On linux we use the system provided version of wxgtk.
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Help / Re: Some UI text still very small on HiDPI display
« Last post by Miguel Gimenez on Today at 02:45:24 pm »
Commit 12214 broke macro expansion, that's why I recommended 12213 and not 12220. You can revert 12214 if you really want 12220.
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Help / Re: Some UI text still very small on HiDPI display
« Last post by ctag on Today at 02:03:15 pm »
Thanks Miguel!

I checked out trunk and built with wx-3.1.4 and it appears to have fixed the small text!

I'm going to try to make a fake package for my system to have this version installed until the next release is available.

Quote
Name             : Code::Blocks
Version          : svn-r12220
SDK Version      : 2.4.0
Scintilla Version: 3.7.5
Author           : The Code::Blocks Team
E-mail           : [email protected]
Website          : http://www.codeblocks.org

wxWidgets Library (wxGTK port)
Version 3.1.4 (Unicode: wchar_t, debug level: 1),
compiled at Oct 25 2020 23:19:43

Runtime version of toolkit used is 3.24.
Compile-time GTK+ version is 3.24.23.
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Nightly builds / Re: The 25 October 2020 build (12214) is out.
« Last post by J. on Today at 10:29:35 am »
@killerbot  The code line you provided breaks because the variable $(WX_CFG) used, but not defined in the project file is not expanded to an empty string. This is exactly the issue reported in the first place.

@oBFusCATed The (really) minimum example I attached above to help you check the implementation can well serve as a first test case.  It reveals exactly the very situation of using a non-defined variable.
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Actually have you tried to use it instead of a makefile in a custom makefile type of project?
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is there anything that prevents the integration of this addon into codeblocks?
Nope, I suppose it could be integrated, but someone needs to do the work.
I don't use it personally, so I don't have an incentive to do it.
If you use it then patches welcome. :)
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Help / Re: Some UI text still very small on HiDPI display
« Last post by Miguel Gimenez on Today at 09:14:58 am »
That error was solved removing the event and the related code. I recommend using revision 12213 for your tests.
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Hi every Code::Blockers,
I am New!
I am here!!
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Help / Re: Some UI text still very small on HiDPI display
« Last post by ctag on Today at 05:38:20 am »
Thanks. I understand it's not a priority. In the meantime I learned how to build against wxGTK2, and the UI has readable text for the time being :)

I don't really know what I'm doing here, but I downloaded wxwidget 3.1.4 (https://github.com/wxWidgets/wxWidgets/releases/tag/v3.1.4) and compiled it to /opt/wxwidget-devel/

And then tried to compile codeblocks against it with './configure --with-wx-config=/opt/wxwidget-devel/bin/wx-config --prefix=/opt/cb-wx314'

And got this error:

Quote
main.cpp: In member function ‘bool MainFrame::OnDropFiles(wxCoord, wxCoord, const wxArrayString&)’:
main.cpp:2682:22: error: ‘wxPaintEvent::wxPaintEvent(wxWindowBase*)’ is private within this context
 2682 |         wxPaintEvent e;
      |                      ^
In file included from /opt/wxwidget-devel/include/wx-3.1/wx/wx.h:24,
                 from /opt/wxwidget-devel/include/wx-3.1/wx/wxprec.h:42,
                 from ./sdk_common.h:24,
                 from ./sdk_precomp.h:13,
                 from ./sdk.h:17:
/opt/wxwidget-devel/include/wx-3.1/wx/event.h:2379:14: note: declared private here
 2379 |     explicit wxPaintEvent(wxWindowBase* window = NULL);
      |              ^~~~~~~~~~~~

I'll keep poking around at it when I have some time, but I'm not sure what to make of what I'm seeing right now.
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