-------------- Build: win32-d in Game (compiler: mingw-32)---------------
mingw32-g++.exe -Wall -std=c++17 -fexceptions -m32 -Og -g -m32 -Ilibraries\SFML-2.5.1\include -c D:\C++\Project\main.cpp -o obj\w32\debug\main.o
mingw32-g++.exe -Llibraries\SFML-2.5.1\lib -o bin\app32-debug.exe obj\w32\debug\main.o -static-libstdc++ -static-libgcc -m32 -lsfml-network -lsfml-audio -lsfml-graphics -lsfml-window -lsfml-system -mwindows
Output file is bin\w32\app32-debug.exe with size 1.93 MB
Process terminated with status 0 (0 minute(s), 1 second(s))
0 error(s), 0 warning(s) (0 minute(s), 1 second(s))