Code::Blocks Forums

User forums => Using Code::Blocks => Topic started by: dcbdbis on February 16, 2017, 12:59:58 am

Title: [SOLVED] Compiling for ARMv7
Post by: dcbdbis on February 16, 2017, 12:59:58 am
Good Evening Community,

I am writing a custom application for my clinic at the VA on a tablet for our own internal usage. I am an old vet myself. The Java in Android devices is too simplistic for what I need to do. I would like to use the same toolkits I have used on the PC. Code::Blocks and wxWidgets.

Has anyone attempted to compile a program with C::B w/wxWidgets and targeted ArmV7 successfully? Any pointers before I dive in?

Thanks!

Dave
Title: Re: Compiling for ARMv7
Post by: sodev on February 16, 2017, 01:51:06 am
wxWidgets is a GUI Toolkit for Windows/Linux/macOS, they have limited support for iOS now, but for sure nothing for Android.

Your best bet would be Qt, but you should really question yourself if you want to build a native application. Unless you want to write something really hardware intense (OpenGL, sound processing) the Java approach is the better one. Since you mentioned wxWidgets i assume you dont plan to write your GUI toolkit but want to use the system one, you cant escape the Java and XML world in that case because that cant be done from a native app :D.
Title: Re: Compiling for ARMv7
Post by: stahta01 on February 16, 2017, 03:07:52 am
Turns out there was plans to port to Android; but, in two years little has been done.
https://wiki.wxwidgets.org/WxAndroid/Status (https://wiki.wxwidgets.org/WxAndroid/Status)

Tim S.
Title: Re: Compiling for ARMv7
Post by: dcbdbis on February 16, 2017, 06:46:57 am
Thank you for the replies. I appreciate it.

I have already looked at Java, and am having issues with event handlers for Swing devices firing predictably. I posted my Java issue on Stack Overflow and got flamed quite rudely. I am 60 years old, and expected a higher level of professionalism from that community.

So, I came back to what I am familiar with. This community has always been polite when I needed assistance.

I can understand that there is a lack of demand for wxWidgets under Android, and running on rooted Android devices that have had Linux installed on them....But I had to ask!  :-)

Our Plan "B" was a cheap laptop - and of course that eliminates Arm devices, but fits nicely with CodeBlocks and wxWidgets.

Thank you for the reply, I'll mark the post as solved.

Dave