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Developer forums (C::B DEVELOPMENT STRICTLY!) => Plugins development => Topic started by: SamT on January 14, 2006, 05:12:22 am

Title: Any un-do function in wxSmith?
Post by: SamT on January 14, 2006, 05:12:22 am
When design a wxWidget frame with wxSmith, in an unguarded momen, one of a object has be deleted. However, there isn't any procedure to un-do it. I always need to close the project and re-load it again.
Is there any step that I can save my previous object in a designed frame without re-load whole project?
 
Title: Re: Any un-do function in wxSmith?
Post by: cyberkoa on January 15, 2006, 06:33:26 am
there is an "un-do" function but is not complete at the moment. That part is fully coded by byo , the detail need him to explain.
Title: Re: Any un-do function in wxSmith?
Post by: byo on January 16, 2006, 06:48:42 pm
Undo in already coded in wxSmith, but C::B doesn't support undo-s for editors other than built-in one. I've already submitted a feature request, but I can make some patch if You can't wait till it's done ;).
Title: Re: Any un-do function in wxSmith?
Post by: mandrav on January 17, 2006, 03:30:58 pm
Undo in already coded in wxSmith, but C::B doesn't support undo-s for editors other than built-in one.

Supported now ;) (rev. 1785).
Title: Re: Any un-do function in wxSmith?
Post by: byo on January 17, 2006, 11:48:30 pm
Supported now ;) (rev. 1785).

Big THX :) I'll try to adopt to new environment as fast as possible :) (Undos should work now, but cut+copy+paste need small changes :) )