Code::Blocks Forums
User forums => Help => Topic started by: MarcIT on December 01, 2017, 01:22:28 pm
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Hi! I want to debug a project with graphics.h header but I still getting the error "has stopped working". I've downloaded graphics,winbgim, libbgi.a and I pasted them into include/ subdirectory and lib/. I modified graphics.h at line 302 and I add at linker settings in codeblocks all which I need. But I don't know how to initialize that BGI drawing window. How can I do that? :) and I use Code::Blocks 13.12 ! Sorry for my english if I had mistakes! ;) My code is simple:
#include <graphics.h>
using namespace std;
int main()
{
initwindow(400, 300, "Windows BGI");
line(0, 0, 100, 100);
getch();
closegraph();
return 0;
}
Sorry for copy-paste :)
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http://wiki.codeblocks.org/index.php?title=FAQ-Compiling_%28general%29#Q:_How_do_I_report_a_compilation_problem_on_the_forums.3F (http://wiki.codeblocks.org/index.php?title=FAQ-Compiling_%28general%29#Q:_How_do_I_report_a_compilation_problem_on_the_forums.3F)
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You can refer this article for a clear understanding for including graphics.h in codeblocks https://erainnovator.com/how-to-include-graphics-h-in-codeblocks/