Code::Blocks Forums

User forums => General (but related to Code::Blocks) => Topic started by: kugalskap on August 26, 2008, 12:14:00 pm

Title: C::B on Haiku
Post by: kugalskap on August 26, 2008, 12:14:00 pm
As a big BeOS enthusiast I would love to see this editor on that platform. BeOS is no more ofcourse, but there has been activity around this OS, namely in the opensource project called Haiku. This post is not about promoting that OS, but more to ask what it would take to port this IDE to that OS? Is it simply for me to check out the code and compile? By default Haiku uses GCC which should make it pretty easy, but Im not sure about plugin formats etc. BeOS uses .so files I suppose. And would I break any license agreements if I did :) ?

Title: Re: C::B on Haiku
Post by: Jenna on August 26, 2008, 02:15:09 pm
C::B on linux also uses (of course) shared libraries (.so).

If a wxWidgets port and autotools (autoconf, automake) for Haiku exists, it should be possible to port it.

C::B is licensed under GPL v3 (http://www.gnu.org/licenses/gpl-3.0.html), so there should not be a licensing problem.
Title: Re: C::B on Haiku
Post by: _Andrey_ on February 01, 2009, 06:58:37 pm
Do you have Code::Blocks binary for Haiku?